Guillermo Ferrando's repositories
Daytona
A C++/OpenGL racing simulator
Language:C++000
gamedevguide
Game Development & Unreal Engine Programming Guide
Language:JavaScript000
gitignore
A collection of useful .gitignore templates
CC0-1.0000
godot-selkie
Godot-Selkie Engine – Multi-platform 2D and 3D game engine
Language:C++MIT000
Inkpot
Inkpot - a container for Ink
Language:C++MIT000
Language:C#000
MusesSextonRecoded
Muses Sexton recoded version, originally made for the Adventure Game Jam 2016 with unity
Language:C++MIT000
Rasterizer
An unpolished, unfinished, simple wireframe software rasterizer
Language:C++000
Raytracer
Simple Software Raytracer
Language:C++000
ue4-perforce
Helpers and docs for getting Perforce setup on AWS and working happily with Source Built Unreal Engine 4
000
UE4CarSimulator
wip physics based car controller
Language:C000
WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
MIT000