lkuoch / bevy-game

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Game to learn bevy engine:


Features so far:

  • WASD -> Move character around
  • t -> Transform player model
  • r -> Transform enemy model

Things to think about

  • Each system should have a pattern of ctx as first value and extraArg as second parameter
  • More event based indirection?

To run:

cargo run

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Language:Rust 100.0%