liwensong521's starred repositories
Unity-Tools
本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。
JobSystemTest
Unity Burst + Job
UnityHighPerformanceDynamicBone
Optimize DynamicBone with JobSystem and BurstCompiler
Unity3D-save-audioClip-to-MP3
by using this package you can save an audioclip to mp3 in unity3d
AudioClipAdjuster-Unity
An extension for Unity to make simple edits to audio clips quickly.
soundtouch.net
The SoundTouch Library is originally written by Olli Parviainen in C++. Although a .NET wrapper library is available, this library aims to be a complete rewrite in C#.
Masuit.Tools
全龄段友好的C#万能工具库,码数吐司库,包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!
minigame-unity-webgl-transform
Wechat Mini Game Unity engine adapter documents.
Unity-Memo
本仓库用来备忘一些Unity相关的技术,包括API、算法、实现效果、某些问题的解决方案等。
UGUI-Hover-Light-Effect
使用 UGUI + Shader 做一个 Windows10 日历悬浮高亮效果 Create a Windows 10 calendar floating highlight effect using UGUI + Shader.
loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
BattleCity
Finished game with Unity Engine 5
UGUI-Blocker
无关乎面板层级,想置顶就置顶,就像 DropDown 那样的行为表现,异步 UI 交互的绝佳入门示例。Please disregard the panel hierarchy. Feel free to make it topmost, similar to the behavior of a DropDown, which is also an excellent example of asynchronous UI interaction.
PlatformShooter
平台射击游戏敏捷开发Demo
Unity-List-View-Framework
The List View Framework is a set of core classes which can be used as-is or extended to create dynamic, scrollable lists in Unity applications.
LoopScrollView
Unity ScrollView
UnityDynamicScrollView
Dynamic scrollView based on UGUI
XLua-UGUI-DynamicVirtualScrollView
XLua+UGUI虚拟列表
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Unity_GraphView_EventBDTree
Config files for my GitHub profile.
CatBehaviour
事件驱动的Unity行为树框架,附带基于GraphView的可视化编辑器与调试器
ET-Network-Module
从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。
Unity-async-await-tcp
This is an async/await tcp communication (client and server inside) in unity.simple yet powerful!