liuxinlei's repositories

open-project-1

Unity Open Project #1: Action-adventure

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AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

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awesome-unity-open-source-on-github

A categorized collection of awesome Unity open source on GitHub (800+)

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)

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EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

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ET

Unity3D Client And C# Server Framework

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ExcelDataReader

Lightweight and fast library written in C# for reading Microsoft Excel files

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F8Framework

F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的Game Framework,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。

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FPSSample

A first person multiplayer shooter example project in Unity

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fucking-algorithm

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

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GameDevelopmentKit

Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具

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GameDevMind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

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gameplay-ability-system-for-unity

Gameplay-Ability-System For Unity

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generative-ai-for-beginners

12 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/

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megacity-metro

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

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Mirror

#1 Open Source Unity Networking Library

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NKGMobaBasedOnET

The Moba game based on ET framework pays tribute to LOL, including complete client-server interaction, hot updates, skill system based on double-ended behavior tree, more exciting waiting for you to discover!(基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!)

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OxGFrame

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

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ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

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PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.

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RazorEngine

Open source templating engine based on Microsoft's Razor parsing engine

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

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SQLite4Unity3d

SQLite made easy for Unity3d

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TinaX

TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架

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Unity3D

All my Unity Code are here

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UnityGameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UniversalShaderExamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

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VampireSurvivorsClone

A Vampire Survivors inspired mobile game built from scratch in Unity

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