liudeyuan2021

liudeyuan2021

Geek Repo

Company:Peking University

Location:Beijing

Home Page:liudeyuan2021.com

Github PK Tool:Github PK Tool

ezoic increase your site revenue

liudeyuan2021's repositories

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Language:C++License:NOASSERTIONStargazers:1Issues:0Issues:0

mitsuba

Mitsuba renderer main repository

Language:C++License:GPL-3.0Stargazers:1Issues:0Issues:0

mitsuba2

Mitsuba 2: A Retargetable Forward and Inverse Renderer

Language:C++License:NOASSERTIONStargazers:1Issues:0Issues:0

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:1Issues:0Issues:0
Stargazers:0Issues:0Issues:0
Language:PythonStargazers:0Issues:1Issues:0
Language:PythonStargazers:0Issues:1Issues:0
Stargazers:0Issues:0Issues:0

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:0Issues:0Issues:0

pbrt-v4-scenes

Example scenes for pbrt-v4

Stargazers:0Issues:0Issues:0

pku-cs-self-learning

计算机自学指南

Language:HTMLLicense:NOASSERTIONStargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0
Language:JavaScriptStargazers:0Issues:0Issues:0