Xinlei Wang's repositories
BVH-based-Collision-Detection-Scheme
General broad-phase collision detection framework using BVH and BVTT front tracking.
2d_aniso_mpm_cloth
a zpc implemented 2d cloth mpm (cloned from https://zhuanlan.zhihu.com/p/414356129)
multi-gpu-programming-models
Examples demonstrating available options to program multiple GPUs in a single node or a cluster
3x3_SVD_CUDA
Fast CUDA 3x3 SVD
Language:C++LGPL-3.0000
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Language:C++NOASSERTION000
Codim-IPC
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
Language:C++Apache-2.0000
nccl
Optimized primitives for collective multi-GPU communication
Language:C++NOASSERTION000
taichi
Physically based Computer Graphics Library
Language:C++NOASSERTION000