lithander's repositories

Minimal-Bitcoin-Miner

A very simple, fully functional CPU based Bitcoin Miner in C#. Uses the GETWORK protocol to connect to pool. A great reference implementation if you are trying to understand how Bitcoin mining works. (Edit 2017: Not actually fit for mining - the GETWORK protocol isn't supported anymore by most pools)

MinimalChessEngine

After watching The Queen's Gambit on Netflix I got interested in chess. I played a bit against computer programs and it made me curious about writing my own chess engine. This repository and a series of small videos I upload to Youtube after each milestone are documenting my progress.

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Leorik

Leorik is a strong, open-source UCI chess engine written in C#

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CoreSociety

Core Society is a digital organism simulator based on a grid of programmable Cores, that can interact with direct neighbours.

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pixelpunch

Pixelpunch let's you rotate and scale pixel graphics and tweak the result by picking from a wide range of different upscaling, transformation and sampling algorithms.for pixelart.

GroveScript

Grove Script is scripting language to interactively ‘program’ L-system based fractals in a turtle-graphics fashion. The interpreter is implemented in C++ using OpenGL for rendering.

hackmud

https://www.hackmud.com/ --- user scripts & references

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SebLagueChessEngine

Sebastian Lague's Chess AI with added UCI support

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QBB-Perft

Perft implementation based on QBBEngine by Fabio Gobbato in C and C#

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cslox

Lox interpreter in C# - Based on Bob Nystrom's book "Crafting Interpreters" available at http://www.craftinginterpreters.com/

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Minimal-Neural-Classifier

An artificial neural network that identifies the correct class [0..9] of handwritten digits from the MNIST dataset. It's derived from first principles implemented in only 300 lines of code. (No dependencies)

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PixelprachtLib

A toolbox for generic and useful AS3 code!

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vectrics

Vectrics is a C# toolbox with usefull classes most of my C# projects depend on

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Box2D

Box2D is a 2D physics engine for games

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Chess-Challenge

https://youtu.be/iScy18pVR58

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Chess_Movegen

Comparison of state of the art chess sliding piece lookups

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RVO2

Optimal Reciprocal Collision Avoidance (C++)

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RVO2-CS

Optimal Reciprocal Collision Avoidance (C#)

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V7mBot

A Vindinium bot written in C#. Vindinium is a programming challenge where you write an AI to control a legendary hero fighting against other AI for a predetermined number of turns over who can amass the largest amount of gold.

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