Mai's repositories
ExtractData
An extraction tool for visual novels. Originally developed by Yuu.
Wind-Waker-Awesome-Edition
Imagine a texture remake of The Legend of Zelda: The Wind Waker with almost no quality control on textures.
GameFormatReader
Library for reading various game formats (mostly Nintendo ones).
cppcheck-configs
Configuration files that allow cppcheck to provide better static analysis results
DolphinPPCTests
PPC instruction tests
SidplaySharp
A C# wrapper for libsidplay2 - A library for playing back Commodore 64 tunes.
3dscputests
3DS CPU instruction test suite (migrated from Bitbucket)
GameMusicInfoLib
A library for retrieving info from video game / tracker formats.
010-Editor-Templates
A repo to store all my binary templates
Cpp-Deprecation-Linter
A Python script that runs through C/C++ files to find deprecated functions.
Ghidra-GameCube-Loader
A Nintendo GameCube binary loader for Ghidra
N64InfoGen
N64 info generator
HamHamHeartbreak-DecompInfo
Ham Ham Heartbreak Decomp Info (check wiki)
PSO2-Symbol-Art
Art I made using PSO2 symbol art
Archipelago-Flywrench
Flywrench Archipelago development. See worlds/flywrench
flywrench-docs
My dumping ground for Flywrench speedrunning stuff.
libsidplayfp
libsidplayfp fork that aims to be a little more convenient
metaforce
Engine re-implementation and data interchange for games by Retro Studios | Mirror
sirit
A runtime SPIR-V assembler
vixl
AArch32 and AArch64 Runtime Code Generation Library
xbyak
a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2/AVX-512 by C++ header