JimmyLIn (linyuan5856)

linyuan5856

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Company:BiliBili

Location:ShangHai

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JimmyLIn's starred repositories

WalkOnWall

一个模仿崩坏星穹铁道匹诺康尼地图中人物在墙上行走效果的技术预研demo A technical research demo that mimics the character's walking on the wall effect in the Penacory map of the game Star Rail

Language:C#License:MITStargazers:11Issues:0Issues:0

dmotion

DMotion - A high level Animation Framework for Unity DOTS

Language:C#License:NOASSERTIONStargazers:481Issues:0Issues:0

npcap

Nmap Project's Windows packet capture and transmission library

Language:CLicense:NOASSERTIONStargazers:2919Issues:0Issues:0

zxing

ZXing ("Zebra Crossing") barcode scanning library for Java, Android

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Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11471Issues:0Issues:0

The-Powder-Toy

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

Language:C++License:GPL-3.0Stargazers:4478Issues:0Issues:0

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Language:C++License:MITStargazers:5912Issues:0Issues:0

reshade

A generic post-processing injector for games and video software.

Language:C++License:BSD-3-ClauseStargazers:3956Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:17467Issues:0Issues:0

bgfx.cmake

https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.

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FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4

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libsimdpp

Portable header-only C++ low level SIMD library

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UnityWaveEquation

unity实现二维波方程交互水面与实时焦散

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ATerribleKingdom

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

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UGUI-Editor

Unity UGUI editor tools,improve the efficiency of ui development.

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UniversalShaderExamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

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armory

3D Engine with Blender Integration

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unity-ecs-navmesh

A demo implementation of Unity Entity Component System with NavMesh

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GameProject3

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

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reactphysics3d

Open source C++ physics engine library in 3D

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Unity3D-CG-programming

Various shaders.

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GASContent

Repo to gather all Gameplay Ability System content for UE4

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UnrealCLR

Unreal Engine .NET 6 integration

Language:C#License:MITStargazers:3089Issues:0Issues:0

nuklear

A single-header ANSI C gui library

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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mitsuba2

Mitsuba 2: A Retargetable Forward and Inverse Renderer

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build_xlua_with_libs

为xLua集成几个常用库,方便使用

Language:CLicense:MITStargazers:581Issues:0Issues:0

SharpZipLib

#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.

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Ignorance

Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.

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Telepathy

Simple, message based, MMO Scale TCP networking in C#. And no magic.

Language:C#License:MITStargazers:1147Issues:0Issues:0