Li-Wen Lin (linliwen88)

linliwen88

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Li-Wen Lin's starred repositories

AdvancedVisPA

Volume Renderings

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Isetta-Engine

Novice-built game engine from the ground up (with blogs!)

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New-Grad-Positions

A collection of full time roles in SWE, Quant, and PM for new grads.

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FastMassSpring

Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.

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hydejack

A boutique Jekyll theme for hackers, nerds, and academics

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3D-Machine-Learning

A resource repository for 3D machine learning

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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shader-viewer

A simple framework for prototyping GLSL shaders.

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VisualizeMNIST

This project is real-time visualization of a network recognizing digits from user's input.

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openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

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