Li-Wen Lin's starred repositories
AdvancedVisPA
Volume Renderings
Isetta-Engine
Novice-built game engine from the ground up (with blogs!)
New-Grad-Positions
A collection of full time roles in SWE, Quant, and PM for new grads.
FastMassSpring
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
3D-Machine-Learning
A resource repository for 3D machine learning
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
shader-viewer
A simple framework for prototyping GLSL shaders.
VisualizeMNIST
This project is real-time visualization of a network recognizing digits from user's input.
openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.