lingying / squirrelbindings

try to integerate the squirrel script language into unity3d.

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squirrelbindings

try to integerate the squirrel script language into unity3d.

based on Squirrel 3.1 stable

unity 5.5, x86/x64 currently.

"Squirrel is a high level imperative, object-oriented programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games."

the author of squirrel language is Alberto Demichelis

official site: http://www.squirrel-lang.org/

source code on github:https://github.com/albertodemichelis/squirrel

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try to integerate the squirrel script language into unity3d.

License:MIT License


Languages

Language:C++ 88.7%Language:C 6.6%Language:Squirrel 2.3%Language:C# 1.6%Language:CMake 0.6%Language:Makefile 0.2%