Felix Köhler's starred repositories
Project_Brutality
This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod.
tftc-joystick-resources
Joystick Resources for TIE Fighter Total Conversion Project
NeoFPS_EmeraldAI
NeoFPS and Emerald AI 2024 integration assets
BattleAssistant
Desktop application project using WinUI 3
deepcore-standalone
The basic galactic framework for Empire at War Expanded
LegendaryExplorer
Editor toolset for Mass Effect Trilogy and Mass Effect Legendary Edition
fs2open.github.com
Origin Repository for SCP FreeSpace 2 Open
LDtkToUnity
Unity importer for the LDtk level editor
com.unity.editoriterationprofiler
Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.
permafrost-engine
An OpenGL RTS game engine written in C
open-project-1
Unity Open Project #1: Chop Chop
Facepunch.Highlight
Mesh outline effect
NeoFPS_BehaviorDesigner
NeoFPS and Behavior Designer integration assets
QModManager
Config based patch management for Subnautica and Subnautica: Below Zero
DarkestHour
Darkest Hour: Europe '44-'45
ShaderForge
Shader forge for unity 2018
CorgiEngineExtensions
Corgi Engine extensions created by the community
freeCodeCamp
freeCodeCamp.org's open-source codebase and curriculum. Learn to code for free.