likangning93's repositories

HRBF-Skin

Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"

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Ptex2Uv

Experiment in converting ptex images and meshes to standard images and UVs

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casual-3d-printing

Casual 3D Printing projects

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cesium

WebGL virtual globe and map engine

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OBJ2GLTF

Convert OBJ assets to glTF

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Project6-WebGL-Deferred-Shading

CIS 565 Project 6: WebGL Deferred Shader

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3d-tiles

Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:

TankFortress

Project 1 for CIS 568 Fall 2016 - game mechanic prototype

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3d-tiles-tools

Tools for debugging, analyzing, and validating 3D Tiles tilesets :vertical_traffic_light:

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aircraft_carrier

unity scene of an aircraft carrier flight deck

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ARFishing_mobileController

mobile controller for CIS 568 Fall 2016 Hololens Project, ARFishing

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assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

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Blender2_81CaptionTutorial

Short tutorial on making captions in Blender 2.81

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CIS568-AR

AR project for CIS 568 Fall 2016

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Continuum-DenseSense

an implementation of Continuum Crowds (Treuille et. al.) with an extension to DenseSense (Best et. al.) on top of steersuite.

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FloatGrid3D

Basic 3D grid for storing voxel data as floats. Based on GLM.

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gltf-pipeline

Content pipeline tools for optimizing glTF assets

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Project2-Stream-Compaction-1

CIS565 Project2-Stream-Compaction

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Project5-GLSL-Ray-Marcher

CIS 565 Project 5: Shadertoy Ray Marcher

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Project7-Compute-Shader-Intro

An UNRELEASED possible future project for CIS 565.

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SaschaWillemsVulkanExamples

Examples and demos for the new Vulkan API

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shmile

The DIY photobooth, at your service.

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technic

simulated mechanical systems

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three.js

JavaScript 3D library.

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tinygltfloader

Tiny glTF loader.

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TLVulkanRenderer

A simple Vulkan-based renderer for my master thesis on real-time transparency

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webgl-examples

Code examples that accompany the MDN WebGL documentation

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