Light's repositories
lightjiao.github.io
https://lightjiao.github.io
Quadtree-HitEngine
四叉树实现一个简单的碰撞检测引擎
Entitas.Generic
Simple API and work perfectly with entitas visual debugging
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AsyncWorkerCollection
高性能的多线程异步工具库。A collection of tools that support asynchronous methods and support high-performance multithreading.
BiliBiliTool
.Net 5 编写的B站(哔哩哔哩)任务工具,通过GitHub Actions实现每日线上自动运行任务:每日自动登录、观看、分享、投币视频,获取每日任务的满额经验,轻松升级Level 6,实现自动领取大会员权益、月底自动为自己充电等功能。
CustomToolbar
CustomToolbar
dnsd
DNS 代理服务器
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games.
mini3d
3D Software Renderer in 700 Lines !!
NetCode-FPS
多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。
NetFabric.Hyperlinq
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
NodeBasedDialogueSystem
Node Based Dialogue System for Unity
TeachYourselfCS-CN
TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS
UGFExtensions
一些对UnityGameFramework的扩展
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
UnityInspectorButton
Add buttons to your inspector in Unity super easily with this simple attribute
UnityShaderBook
Unity Shader入门精要