Light (lightjiao)

lightjiao

Geek Repo

Company:Garena

Location:Shanghai, China

Home Page:https://lightjiao.github.io/

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Light's repositories

lightjiao.github.io

https://lightjiao.github.io

ClashRule

自己用的clash rule

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Quadtree-HitEngine

四叉树实现一个简单的碰撞检测引擎

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RPG-Core-Combat-Creator

Unity实现一个ARPG

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Entitas.Generic

Simple API and work perfectly with entitas visual debugging

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A-Star

用Unity展示可视化的A*算法

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LeetCode

A leetcode a day, make algorithm great.

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LittleBee

关于帧同步和ECS的实现

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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April

四月是谁的谎言

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AsyncWorkerCollection

高性能的多线程异步工具库。A collection of tools that support asynchronous methods and support high-performance multithreading.

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BiliBiliTool

.Net 5 编写的B站(哔哩哔哩)任务工具,通过GitHub Actions实现每日线上自动运行任务:每日自动登录、观看、分享、投币视频,获取每日任务的满额经验,轻松升级Level 6,实现自动领取大会员权益、月底自动为自己充电等功能。

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dnsd

DNS 代理服务器

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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LockstepFramework

Framework for lockstep RTS, TD, and MOBA games.

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mini3d

3D Software Renderer in 700 Lines !!

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MyGitHub

GitHub与代码的试验场

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NetCode-FPS

多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。

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NetFabric.Hyperlinq

High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

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NodeBasedDialogueSystem

Node Based Dialogue System for Unity

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physics_mathematics_skills_for_game_development_secrets

《游戏开发中的数学与物理》

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TeachYourselfCS-CN

TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS

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UGFExtensions

一些对UnityGameFramework的扩展

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unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

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UnityInspectorButton

Add buttons to your inspector in Unity super easily with this simple attribute

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UnityShaderBook

Unity Shader入门精要

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