Libo Liu's starred repositories
AsciiFBXExporterForUnity
A tool to export any Unity GameObject into a FBX ASCII format
CameraManager
Simple Swift class to provide all the configurations you need to create custom camera view in your app
JVTImageFilePicker
Easy and beautiful way for a user to pick content, files or images. Written in Objective C
awesome-ios
A curated list of awesome iOS ecosystem, including Objective-C and Swift Projects
API-Security-Checklist
Checklist of the most important security countermeasures when designing, testing, and releasing your API
project-guidelines
A set of best practices for JavaScript projects
macOS_Development_Tutorials_translation
Translation of macOS development tutorials.
awesome-javascript
🐢 A collection of awesome browser-side JavaScript libraries, resources and shiny things.
gamblers-dice
A terrible idea, now real.
Wechat-tool-for-USC-Second-hand-Group
This is the original Wechat mini code built for second hand group. The function of it is to transfer message between different group chat. In this way, the people in different groups could keep in contact with each others and the information of second hand things are shared.
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
jquery.i18n
🌐 jQuery based internationalization library
jQuery-File-Upload
File Upload widget with multiple file selection, drag&drop support, progress bar, validation and preview images, audio and video for jQuery. Supports cross-domain, chunked and resumable file uploads. Works with any server-side platform (Google App Engine, PHP, Python, Ruby on Rails, Java, etc.) that supports standard HTML form file uploads.
Action-Classification-Skeleton
Human action classification: we zoom here in more to the body of the person who is performing the action. We consider the interactions between different body parts and joints.
HandDetection
This project focuses on a human-centered approach in interacting with computer vision in controlling a powerpoint presentation. The 3 main portions in this project include object detection, motion tracking, and gesture recognition. The algorithm creates a bounding box around a user’s hand and observes the motion within the captured video to execute an action to advance to the next or the previous slide. At the end of a presentation, a user’s fist is detected to exit a presentation. Finally, from researching and implementing different methods for each portion, we’ve concluded that results are accurately generated from background subtraction, convex hulls, and Haar cascades.
360Controller
TattieBogle Xbox 360 Driver (with improvements)