Liange's repositories
books-3
电子书(计算机类,经济学,数学), 格式,pdf、mobi、epub
FontainebleauDemo
Fontainebleau demo
Game-Networking-Resources
A Curated List of Game Network Programming Resources
GenshinCharacterShaderZhihuVer
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
geometry3Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
ImageGlass
🏞 A lightweight, versatile image viewer
LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
LearnOpenGL-CN
http://learnopengl.com 系列教程的简体中文翻译
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
NahidaRenderProject
A Unity sample project, for rendering Genshin characters like Nahida.
noesis_bayonetta_pc
Bayonetta PC plugin for Noesis
Open-Fortress-Source
A Sourcemod that aims to add Fun and interesting New modes in the Team Fortress 2 Universe
OpenGraphic
Graphic Engine & Game Engine lists
Reading-Books
save books
source-sdk-2013
The 2013 edition of the Source SDK
Standard-Assets-Characters
Unity Standard Asset Controllers
Third-Person-Controller-Root-Motion
A third person controller with 'proper' camera behavior
Unity3D-CG-programming
Various shaders.
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
wavefunctioncollapse
Walk through an infinite, procedurally generated city
yuzu
Nintendo Switch emulator (unofficial mirror fork)