Liange's repositories

books-3

电子书(计算机类,经济学,数学), 格式,pdf、mobi、epub

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

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FontainebleauDemo

Fontainebleau demo

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Game-Networking-Resources

A Curated List of Game Network Programming Resources

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GenshinCharacterShaderZhihuVer

The implementation of URP Genshin Like Character Shader used in my Zhihu Article.

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geometry3Sharp

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

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halflife

Half-Life 1 engine based games

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Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

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ImageGlass

🏞 A lightweight, versatile image viewer

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ioq3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

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LearnOpenGL

Code repository of all OpenGL tutorials found at https://learnopengl.com

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LearnOpenGL-CN

http://learnopengl.com 系列教程的简体中文翻译

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lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

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NahidaRenderProject

A Unity sample project, for rendering Genshin characters like Nahida.

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noesis_bayonetta_pc

Bayonetta PC plugin for Noesis

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Open-Fortress-Source

A Sourcemod that aims to add Fun and interesting New modes in the Team Fortress 2 Universe

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OpenGraphic

Graphic Engine & Game Engine lists

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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PI_SS

Pre Integrated Skin Shader

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Reading-Books

save books

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source-sdk-2013

The 2013 edition of the Source SDK

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Standard-Assets-Characters

Unity Standard Asset Controllers

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Third-Person-Controller-Root-Motion

A third person controller with 'proper' camera behavior

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Unity3D-CG-programming

Various shaders.

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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Vulkan

Examples and demos for the new Vulkan API

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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xatlas

Mesh parameterization / UV unwrapping library

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yuzu

Nintendo Switch emulator (unofficial mirror fork)

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