Lez (leztusi)

leztusi

Geek Repo

Location:Philippines

Twitter:@leztusi

Github PK Tool:Github PK Tool

Lez's repositories

Shadegraph

My attempt to adapt to Unity's new ShaderGraph

License:MITStargazers:6Issues:0Issues:0

SimpleInputBuffer

A really basic input buffer system by using queue and enum. usually used in fighting games. to store commands to execute later if the current command is still running.

Language:C#Stargazers:2Issues:1Issues:0

AmbientProbesUnity

Ambient lighting probe sampling

Language:C#License:MITStargazers:1Issues:0Issues:0

Grapple-Effect

An example of a simple grapple effect in Unity

Language:C#License:UnlicenseStargazers:1Issues:0Issues:0

ObjectPooler

Object Pooling Optimized way of grabbing object vs Instantiate & Destroy

Language:C#Stargazers:1Issues:1Issues:0

VoxBlend

BlendShape Controller Plugin for Unity

Language:GLSLStargazers:1Issues:0Issues:0

audacity

Audio Editor

License:NOASSERTIONStargazers:0Issues:0Issues:0

CellulaAutomata

Practice coding with Cellular Automata to generate cave-like dungeons.

Language:C#Stargazers:0Issues:0Issues:0

MathQuizPrototype

Simple Math Quiz using UI listeners

Language:C#License:MITStargazers:0Issues:0Issues:0

NavMeshComponents

High Level API Components for Runtime NavMesh Building

Language:C#License:MITStargazers:0Issues:0Issues:0

portfolio

just my portfolio, nothing special really...

Language:HTMLStargazers:0Issues:0Issues:0

Rigify-To-Unity

Converts Rigify rig to Humanoid compatible

Language:PythonLicense:MITStargazers:0Issues:0Issues:0
Language:C#License:MITStargazers:0Issues:0Issues:0