lerryZhao's starred repositories

webxr

Repository for the WebXR Device API Specification.

Language:BikeshedLicense:NOASSERTIONStargazers:2946Issues:0Issues:0

janusweb

An in-browser implementation of JanusVR

Language:JavaScriptLicense:MITStargazers:176Issues:0Issues:0

hypercube

HyperCube is a revolutionary, high-performance decentralized computing platform. HyperCube has powerful computing capabilities to provide high-performance computing power and large-scale data storage support for VR, AR, Metaverse, Artificial Intelligence, Big Data, and Financial Applications.🛰

Language:RustLicense:GPL-3.0Stargazers:971Issues:0Issues:0

etherealengine

iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿‍🚀

Language:TypeScriptLicense:NOASSERTIONStargazers:704Issues:0Issues:0

UMA

Unity Multipurpose Avatar

Language:C#License:MITStargazers:726Issues:0Issues:0

vive_ik_demo

A full body tracking demo using HTC Vive and Trackers

Language:C#Stargazers:310Issues:0Issues:0

EasyMocap

Make human motion capture easier.

Language:PythonLicense:NOASSERTIONStargazers:3444Issues:0Issues:0

SysMocap

A real-time motion capture system for 3D virtual character animating.

Language:JavaScriptLicense:MPL-2.0Stargazers:2427Issues:0Issues:0

MocapNET

We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance

Language:C++License:NOASSERTIONStargazers:822Issues:0Issues:0

Unity_ScrollPanel

Unity UGUI 滑动面板。

Language:C#Stargazers:26Issues:0Issues:0

cloudflared

Cloudflare Tunnel client (formerly Argo Tunnel)

Language:GoLicense:Apache-2.0Stargazers:8467Issues:0Issues:0

MegaMocapVR

A SteamVR powered mocap solution for Unreal Engine

License:GPL-3.0Stargazers:355Issues:0Issues:0

Puppeteer

A UE5 plugin for improving the Metahuman ARKit face tracking.

Stargazers:87Issues:0Issues:0

SlimeVR_DeftTracker

VR full body trackers based on SlimeVR

Language:C++License:MITStargazers:63Issues:0Issues:0

sql-generator

🔨 用 JSON 来生成结构化的 SQL 语句,基于 Vue3 + TypeScript + Vite + Ant Design + MonacoEditor 实现,项目简单(重逻辑轻页面)、适合练手~

Language:VueLicense:Apache-2.0Stargazers:3400Issues:0Issues:0

Shingeki

EasyAR室内导航

Language:C++License:GPL-3.0Stargazers:20Issues:0Issues:0

Voxelman

Unity DOTS/ECS example

Language:C#License:UnlicenseStargazers:1813Issues:0Issues:0

URPTestbed

A testbed project for testing the URP features

Stargazers:118Issues:0Issues:0

LAVFilters

LAV Filters - Open-Source DirectShow Media Splitter and Decoders

Language:C++License:GPL-2.0Stargazers:7185Issues:0Issues:0

FaceMeshBarracuda

Lightweight facial capture package for Unity

Language:C#License:Apache-2.0Stargazers:473Issues:0Issues:0

UnityLearn-HowToRunUnityUnitTest

教程:使用 Unity Test Runner 进行对 Unity 项目的单元测试。

Language:C#Stargazers:16Issues:0Issues:0

PRNet

Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network (ECCV 2018)

Language:PythonLicense:MITStargazers:4926Issues:0Issues:0

face3d

Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.

Language:PythonStargazers:2630Issues:0Issues:0

xasset

提升你的生产力。

Language:C#License:NOASSERTIONStargazers:2538Issues:0Issues:0

QFramework

Godot/Unity3D System Design Architecture

Language:C#License:MITStargazers:4165Issues:0Issues:0

NetWinformControl

HZHControls,c#winfrom custom control, has better operation support for touch screen, the project is based on framework4.0, completely native control development, do not use any third-party controls, you can use it safely in your project (winfromcontrol/winformcontrol/.net).There are more abundant industrial controls that continue to increase in the ~~~

Language:C#License:MPL-2.0Stargazers:2220Issues:0Issues:0

Blog.Admin

✨ 基于vue 的管理后台,配合Blog.Core与Blog.Vue等多个项目使用

Language:VueLicense:Apache-2.0Stargazers:698Issues:0Issues:0

Blog.Core

💖 ASP.NET Core 8.0 全家桶教程,前后端分离后端接口,vue教程姊妹篇,官方文档:

Language:C#License:Apache-2.0Stargazers:4915Issues:0Issues:0

MobileIMSDK

一个原创多端IM通信层框架,轻量级、高度提炼,历经10年、久经考验。可能是市面上唯一同时支持UDP+TCP+WebSocket三种协议的同类开源框架,支持 iOS、Android、Java、H5、小程序、Uniapp,服务端基于Netty。

Language:Objective-CLicense:Apache-2.0Stargazers:5378Issues:0Issues:0

FreeIM

.NETCore websocket 实现简易、高性能、集群即时通讯组件,支持点对点通讯、群聊通讯、上线下线事件消息等众多实用性功能.

Language:C#License:MITStargazers:1418Issues:0Issues:0