lerryZhao's starred repositories
hypercube
HyperCube is a revolutionary, high-performance decentralized computing platform. HyperCube has powerful computing capabilities to provide high-performance computing power and large-scale data storage support for VR, AR, Metaverse, Artificial Intelligence, Big Data, and Financial Applications.🛰
etherealengine
iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
vive_ik_demo
A full body tracking demo using HTC Vive and Trackers
MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
Unity_ScrollPanel
Unity UGUI 滑动面板。
cloudflared
Cloudflare Tunnel client (formerly Argo Tunnel)
MegaMocapVR
A SteamVR powered mocap solution for Unreal Engine
SlimeVR_DeftTracker
VR full body trackers based on SlimeVR
sql-generator
🔨 用 JSON 来生成结构化的 SQL 语句,基于 Vue3 + TypeScript + Vite + Ant Design + MonacoEditor 实现,项目简单(重逻辑轻页面)、适合练手~
URPTestbed
A testbed project for testing the URP features
LAVFilters
LAV Filters - Open-Source DirectShow Media Splitter and Decoders
FaceMeshBarracuda
Lightweight facial capture package for Unity
UnityLearn-HowToRunUnityUnitTest
教程:使用 Unity Test Runner 进行对 Unity 项目的单元测试。
QFramework
Godot/Unity3D System Design Architecture
NetWinformControl
HZHControls,c#winfrom custom control, has better operation support for touch screen, the project is based on framework4.0, completely native control development, do not use any third-party controls, you can use it safely in your project (winfromcontrol/winformcontrol/.net).There are more abundant industrial controls that continue to increase in the ~~~
Blog.Admin
✨ 基于vue 的管理后台,配合Blog.Core与Blog.Vue等多个项目使用
MobileIMSDK
一个原创多端IM通信层框架,轻量级、高度提炼,历经10年、久经考验。可能是市面上唯一同时支持UDP+TCP+WebSocket三种协议的同类开源框架,支持 iOS、Android、Java、H5、小程序、Uniapp,服务端基于Netty。