Leonardo Tagliaro's repositories
bright-souls
A 'Souls-like' game made in Unity3D.
unity-coding-standards
A composition of coding standards for programming in Unity3D, acquired from multiple game developers across the community.
ggj2019-assets
Asset-only repository for Global Game Jam 2019 entry "Honey, I'm Home!".
honeyimhome
Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
tcc-adaptive-difficulty
B. Sc. Dissertation regarding the implementation of Adaptive Systems in a Dark Souls clone.
UnityPatterns
Implementations of my most frequently used design patterns in Unity.
awesomecompiler
Projeto da cadeira Compiladores, semestre 2015/1 com o professor Lucas Schnorr.
jumpy-birb
Flappy bird clone made in Unity3D.
UnityHelpers
Small helper scripts and Utilities for Unity. Depends on UnityPatterns.
nvim-settings
Repo for my personal settings for Neovim.