Leonardo Tagliaro (leotgo)

leotgo

Geek Repo

Company:Double Dash Studios

Location:Porto Alegre, Brazil

Home Page:https://leotgo.github.io/

Twitter:@leotgo

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Leonardo Tagliaro's repositories

bright-souls

A 'Souls-like' game made in Unity3D.

unity-coding-standards

A composition of coding standards for programming in Unity3D, acquired from multiple game developers across the community.

wakaman

Implementation of the Classic 2D arcade game Pac-Man in Unity.

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ggj2019-assets

Asset-only repository for Global Game Jam 2019 entry "Honey, I'm Home!".

honeyimhome

Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.

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tcc-adaptive-difficulty

B. Sc. Dissertation regarding the implementation of Adaptive Systems in a Dark Souls clone.

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UnityPatterns

Implementations of my most frequently used design patterns in Unity.

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awesomecompiler

Projeto da cadeira Compiladores, semestre 2015/1 com o professor Lucas Schnorr.

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jumpy-birb

Flappy bird clone made in Unity3D.

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UnityHelpers

Small helper scripts and Utilities for Unity. Depends on UnityPatterns.

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nvim-settings

Repo for my personal settings for Neovim.

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