Please direct all Support Questions and Concerns to Support@PubNub.com
www.pubnub.com - PubNub Real-time Push Service in the Cloud.
The PubNub Network is a blazingly fast Global Messaging Service for building real-time web and mobile apps. Thousands of apps and developers rely on PubNub for delivering human-perceptive real-time experiences that scale to millions of users worldwide. PubNub delivers the infrastructure needed to build amazing Mobile, MMO games, social apps, business collaborative solutions, and more.
We've made the response format compatible across all operations. This may break existing parsing of whereNow, leave, state, and PAM responses. So if you are monitoring these operation responses, please be sure to modify your code accordingly.
Examples of affected operations can be found here.
PubNub 3.6.7 is NOT compatible with earlier than 3.4 versions of Pubnub Ruby Client.
PubNub 3.6.7 is compatible with 3.4 version.
Every operation is by default asyncronous. Asynchronous operations will not block your main thread and will be fired within a new thread.
This can cause issues under certain situations, depending on your implementation. To work around this, you can force an operation to run syncronously (block) via the :http_sync option:
:http_sync => true
Unless otherwise specified, this option is default implied false (all calls by default will be async).
Results are provided via block, callback, and return, depending on how you structure the call. Callback will be fired for every message that will event get in response. Synchornous events will return array of envelopes (if you passed callback to sychronous event it will be called too!).
require 'pubnub'
# If you wish to override the default logger, create one and pass it in.
# Default logger writes into pubnub.log file
my_logger = Logger.new(STDOUT)
pubnub = Pubnub.new(
:subscribe_key => 'demo',
:publish_key => 'demo',
:origin => origin,
:error_callback => lambda { |msg|
puts "Error callback says: #{msg.inspect}"
},
:connect_callback => lambda { |msg|
puts "CONNECTED: #{msg.inspect}"
},
:logger => my_logger
)
- subscribe_key is your subscribe key
- publish_key is your publish key
- origin is your custom, PubNub origin (Contact support before production to get your own!)
- error_callback is the callback for errors
- connect_callback is the callback that lets you know when you're connected to the origin
There are a few different ways to make any given PubNub call. How to do it depends first on whether or not you want the call to be blocking (synchronous), or not blocking (asynchronous).
If you wish to make asyncronous calls (implemented via EventMachine), you have a few different patterns you can follow:
# Lets use a callback for the first example...
cb = lambda { |envelope| puts envelope.message }
# Asynchronous is implicitly enabled by default, if you do not provide an :http_sync option
pubnub.publish(:message => msg, :channel => channel, :callback => cb)
# You can also explicitly request async with :http_sync => false
pubnub.publish(:message => msg, :channel => channel, :callback => cb, :http_sync => false)
# Alternatively, you can pass in the callback as a block
pubnub.publish(:message => msg, :channel => channel, &cb)
pubnub.publish(:message => msg, :channel => channel) do |envelope|
puts envelope.message
puts envelope.channel
puts envelope.status_code
puts envelope.timetoken
end
Synchronous calling is required when using PubNub with JRuby.
If you'd prefer to make your calls blocking (implemented via HTTParty), set :http_sync => true. Again, there is a bit of flexibility in how this can be done:
# Lets use a callback for the first example...
cb = lambda { |envelope| puts envelope.message }
# Sync (blocking) with a callback (if you wanted to)
pubnub.publish(:http_sync => true, :message => msg, :channel => channel, &cb)
# Sync (blocking), with assignment via return
myResponse = pubnub.publish(:http_sync => true, :message => msg, :channel => channel)
puts "myR: #{myResponse.inspect}"
# Sync (blocking), with a block
pubnub.publish(:http_sync => true, :message => msg, :channel => channel) do |envelope|
puts envelope.message
puts envelope.channel
puts envelope.status_code
puts envelope.timetoken
end
When you receive messages asynchronously from PubNub, your block or callback will be called once for each message received. For example, if you are subscribed to a channel using the callback pattern, and you receive 3 messages from your call, the callback will be called 3 times, 1 time for each unique received message.
Conceptually, the callback or block is fired once for each message in the raw server response:
envelopes.each do |envelope|
callback.call envelope
end
The callback (or block) will receive the message(s) in the form of an envelope hash. An envelope will contain the following keys:
- message (aliased as 'msg') -> Holds message, if publish, holds published message
- response_message -> as above, except that if publish holds server response (String "Send")
- channel -> Holds channel for current message
- timetoken -> Timetoken of server response
- status (aliased as 'status_code') -> Server response status code
- response -> Whole and unmodified server response
- first -> true if it's first envelope in single response messages array
- last -> true if it's last envelope in single response messages array
- And a bit more, specific to some events, you will find it in description of certain events
Don't confuse the message with the response. In a given callback cycle, the response will always be the same, as its the raw server response. It may consist of one or more messages.
Internally, the block or callback iterates over the response array, similar to:
envelopes.each do |envelope|
callback.call envelope
end
In a given callback cycle, the envelope will be the current element of the response array.
pubnub = Pubnub.new(
:subscribe_key => 'demo',
:publish_key => 'demo',
:origin => origin,
:uuid => "myUserID",
:error_callback => lambda { |msg|
puts "SOMETHING TERRIBLE HAPPENED HERE: #{msg.inspect}"
},
:connect_callback => lambda { |msg|
puts "CONNECTED: #{msg.inspect}"
}
)
When publishing, send a string, number, array, or hash. PubNub automatically serializes it to JSON for you, so you don't have to.
@my_callback = lambda { |envelope| puts(envelope.msg) }
pubnub.publish(
:channel => "hello_world",
:message => "hi",
:callback => @my_callback
)
pubnub.subscribe(
:channel => :hello_world,
:callback => @my_callback
)
Unsubscribes from given channel and fires leave event. You need to be subscribed (only async counts) to channel that you want to leave
pubnub.subscribe(
:channel => :hello_world,
:callback => @my_callback
)
pubnub.leave(
:channel => :hello_world,
:callback => @my_callback
)
If you want to force leave channel that you're not subscribed to, you can pass :force option to event
# Wrong
pubnub.leave(
:channel => :not_subbed_channel,
:callback => @my_callback
)
# We'll get error:
Pubnub::ArgumentError: You cannot leave channel that is not subscribed
# Good
p.leave(
:channel => :force_leave,
:force => true,
:callback => @my_callback
)
Retrieve previously published messages (requires activation via admin.pubnub.com) Optional start, end, and reverse option usage can be found in the tests.
pubnub.history(
:channel => channel,
:count => 10,
:callback => @my_callback
)
In real-time see people join and leave with occupancy summaries. (requires activation via admin.pubnub.com)
pubnub.presence(
:channel => :hello_world,
:callback => @my_callback
)
See who is "here now" in a channel at this very moment.
pubnub.here_now(
:channel => channel,
:callback => @my_callback
)
See where is client with specific uuid
p.where_now(
:uuid => :my_friend,
:callback => @my_callback
)
UUID is set in the initializer. A unique one is created, unless you specify one explicitly. To retrieve the current UUID:
pubnub.uuid
If you wish to manually set a custom UUID, pass in a uuid key in the initializer. See "Init and instantiate a new PubNub instance" for an example.
Get the current PubNub time. This is great to use as a "PubNub Ping"
pubnub.time("callback" => @my_callback)
Developers can grant/revoke/audit fine-grained permissions for their real-time apps and data at various levels.
Envelopes returned by PAM events have additional :service and :payload keys.
When you issue a PAM operation, you can pass the presence
key, the 'channel' key, or both.
# Will grant :r and :w permissions to demo-pnpres channel
pubnub.grant(:presence => :demo) do |envelope|
puts envelope.message
end
# Will grant :r and :w permissions to demo channel
pubnub.grant(:channel => :demo) do |envelope|
puts envelope.message
end
# Will grant :r and :w permissions to demo and demo-pnpres channels
pubnub.grant(:presence => :demo, :channel => :demo) do |envelope|
puts envelope.message
end
Audits auths for given parameters
pubnub.audit(:channel => :forbidden_for_jim) do |envelope|
puts envelope.payload
end
pubnub.audit(:channel => :forbidden_for_jim, :auth_key => :jim) do |envelope|
puts envelope.payload
end
Grants auths for given parameters, you can pass :read and :write keys as parameters
pubnub.grant(:channel => :forbidden_to_write, :read => true, :write => false) do |envelope|
puts envelope.payload
end
pubnub.grant(:channel => :forbidden_to_write, :read => true, :write => true, :auth_key => :admin) do |envelope|
puts envelope.payload
end
Revokes right to read and write. Same as granting r:0 w:0.
pubnub.revoke(:channel => :forbidden) do |envelope|
puts envelope.payload
end
pubnub.grant(:channel => :forbidden, :auth_key => :godzilla) do |envelope|
puts envelope.payload
end
# Example below shows passing more options for client
# Pubnub.new returns Pubnub::Client instance
pubnub = Pubnub.new(
:error_callback => custom_error_callback,
:connect_callback => custom_connect_callback,
:ssl => true,
:uuid => 'newton',
:port => 80,
:origin => custom_origin,
:subscribe_timeout => 310,
:non_subscribe_timeout => 5,
:max_retries => 10, # max retries if response got invalid json
:ttl => custom_default_ttl_for_pam,
:secret_key => 0
)
You can pass your custom logger as :logger key while creating new Pubnub instance. Logger invocations has set progname 'Pubnub'.
# Message could be any object that have .to_json method
# You do not need to jsonify message before sending!
# This time publish event will block main thread until callback will finish as we set :http_sync to true
pubnub.publish(
:messsage => message,
:channel => :whatever,
:http_sync => true )
# You can pass in :channel or :channels String, Symbol, Array of both, or csv separated with commas, remember, as space is valid channel part, there should not be any spaces between commas (unless you want them)
# Some example of valid channels:
# :example_symbol
# 'example_string'
# [:one, :two, 'three']
# [:anything]
# 'one,two,three'
# Firing sync subscribe could lock your thread even for 5 minutes
# When there's no traffic on channel server will send timetoken without
# any messages every ~300s.
# First sync subscribe will just update your timetoken, you will not get any messages
# example:
pubnub.subscribe(:channel => 'alerts', :http_sync => true) # just update timetoken
pubnub.subscribe(:channel => 'alerts', :http_sync => true) # Will fire request with current timetoken and can possibly get messages
# Async subscribe starts infinity loop in seperate thread (EM.periodic_timer precisely)
# It will update your timetoken and will fire given callback for every message that it gets
# example:
pubnub.subscribe(
:channel => 'fight_log'
) do |envelope|
puts envelope.message['attacker']
puts envelope.message['defender']
puts envelope.message['demage']
end
History returns :count messages from given channel.
pubnub.history(
:channel => :actions,
:count => 10,
:start => 13942156708212448,
:end => 13942156908212448,
:callback => replay
)
:reverse set to true will traverse the time line in reverse starting with the newest message first. Default is false. If both start and end arguments are provided, reverse is ignored and messages are returned starting with the newest message.
pubnub.history(
:channel => :actions,
:count => 10,
:reverse => true,
:callback => replay
)
History envelope also contains .history_start and .history_end values
Paginate through your history. You can pass :channel
, :page
, :limit
, :callback
, :http_sync
, :start
and :end
options, all of them works like in history event.
pubnub.paged_history(
:channel => :actions,
:limit => 10,
:page => 3,
:http_sync => true
)
Presence works exactly the same way as subscribe, it just adds '-pnpres' to channel name.
pubnub.presence(
:channel => :mars
) do |envelope|
show_in_roster(envelope.uuid)
end
HereNow shows us who is currently subscribing channel and how much clients are online on given channel.
pubnub.here_now(
:channel => :pamam_moon_iv
) do |envelope|
puts envelope.msg['uuids']
puts envelope.msg['occupancy']
end
You can also give no specific channel. Then you'll get global HereNow event response which holds all channels.
pubnub.here_now { |envelope| puts envelope.msg['channels'] }
Heartbeat (expressed in seconds) is used to signal to the server that the client is still online. If the client disconnects without a leave event, others observing presence on the channel will not notice that this client has left the channel until a maximum of heartbeat interval seconds.
You normally will never need to touch this value, unless your Ruby client resides on a poor or mobile connection.
pubnub = Pubnub.new(:subscribe_key => 'demo', :heartbeat => 60)
Update it via heartbeat= and set_heartbeat()
pubnub.heartbeat = 120
pubnub.set_heartbeat 240
Read it via heartbeat and get_heartbeat()
pubnub.heartbeat
pubnub.get_heartbeat
PAM allows you to grant read and write access basing on channels and auth_keys. Every pam event requires :secret_key (Remember! You should set it while initializing pubnub)
PAM actions could take :presence option, that will grant/revoke/audit permissions on given presence channel. :presence option can be used along with :channel.
pubnub.audit(:channel => 'hidden_system'){ |envelope| puts envelope.msg }
# Channel level
pubnub.grant(:channel => 'hidden_system', :read => true, :write => false){ |envelope| puts envelope.msg }
# Auth key level
pubnub.grant(:channel => 'hidden_system', :read => true, :write => false, :auth_key => :lemon){ |envelope| puts envelope.msg }
Revoke is equal to grant with w false, read false
# Channel level
pubnub.revoke(:channel => 'hidden_system'){ |envelope| puts envelope.msg }
# Auth key level
pubnub.revoke(:channel => 'hidden_system', :auth_key => :lemon){ |envelope| puts envelope.msg }
State is stored on the server for subscribed uuid, you can pass state in few ways and you can get it from server.
# You can set state in a few ways
# Using subscribe
pubnub.subscribe(:channel => 'my_channel', :state => {:my_channel => {:key => :value}}){ |e| puts e.msg }
# Be aware that state have to be hash of hashes where keys are subscribed channel names
# Using event #set_state
pubnub.set_state(:state => {:key => :value}, :channel => :my_channel, :http_sync => true)
# All you need to know is just uuid and channel
pubnub.state(:uuid => 'uuid_client_that_i_am_searching_for', :http_sync => true)
Advanced usage examples can be found also in the examples directory.
A demo console app which shows how to use just about every PubNub Ruby call, just about every possible way!
A chat room, with real-time translation! This is using PubNub for the real-time chat, and Bing translation services for babel.
Demo rails chat app. It has also been tested with Heroku.
Sinatra demo.
Mixing up some async pubs and subs, using blocks and callbacks.
Publish 10000 times with an explicit 0.05s delay between publishes
Basic proxy is supported using ENV global, before initializing pubnub just set:
ENV['HTTP_PROXY'] = 'http://my.poxy/'
ENV['HTTP_PROXY_USER'] = 'user'
ENV['HTTP_PROXY_PASS'] = 'secret'
after that you can initialize pubnub object as always.
Passenger is orphaning threads and it causes issues with EM which is need to run async pubnub events. Below is fix that worked with our tests. You should fire that code from your initializers.
Some other environments could cause similar problems with EM, if you think you're affected, feel free to open issue and we will do our best to help.
module Pubnub
# Taken from http://www.hiringthing.com/2011/11/04/eventmachine-with-rails.html
# Thanks Joshua!
def self.start
if defined?(PhusionPassenger)
PhusionPassenger.on_event(:starting_worker_process) do |forked|
# for passenger, we need to avoid orphaned threads
$my_logger.debug "=> Starting worker process"
if forked && EM.reactor_running?
$my_logger.debug "=> EventMachine stopped fork"
EM.stop
end
Thread.new {
EM.run do
$my_logger.debug "=> EventMachine started"
end
}
die_gracefully_on_signal
end
end
end
def self.die_gracefully_on_signal
$my_logger.debug "=> EventMachine stopped die"
Signal.trap("INT") { EM.stop }
Signal.trap("TERM") { EM.stop }
end
end
Pubnub.start