Yulun Wu (leonwu0108)

leonwu0108

Geek Repo

Company:Tsinghua University

Location:Beijing, China

Home Page:https://leonwu0108.github.io/

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Yulun Wu's starred repositories

VolumeRenderingPriors

[ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors

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InfoNorm

Official implementation of "InfoNorm: Mutual Information Shaping of Normals for Sparse-View Reconstruction." (ECCV 2024)

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GSRec

:arrows_counterclockwise: [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'

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MeshSegmenter

The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis

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wild-gaussians

WildGaussians: 3D Gaussian Splatting In the Wild

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MVSGaussian

[ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo

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GeoGaussian

GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

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VP2P-Match

[NeurIPS'2023 Spotlight]: Differentiable Registration of Images and LiDAR Point Clouds with VoxelPoint-to-Pixel Matching

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LevelSetUDF

[ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection

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Vis-MVSNet

Visibility-aware Multi-view Stereo Network

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3DitScene

3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting

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MeshAnything

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

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3dgs-mcmc

Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"

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GenS

[NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images

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Tri-MipRF

Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)

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P2NeRF

[CVPR2024] Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes

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infinigen

Infinite Photorealistic Worlds using Procedural Generation

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RaDe-GS

RaDe-GS: Rasterizing Depth in Gaussian Splatting

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PGSR

code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"

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TrimGS

Trim 3D Gaussian Splatting for Accurate Geometry Representation

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lerf

Code for LERF: Language Embedded Radiance Fields

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LangSplat

Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]

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3DGS_and_Beyond_Docs

This is a collective repository for all 3DGS related progresses in research and industry world

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AtomGS

Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"

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CoR-GS

[ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization

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TH-CPL

清华大学计算机学科推荐学术会议和期刊列表

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Marigold

[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation

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