leonlehmann / Chaos

Chaos Game Engine - Teaching myself some Graphics Programming / C++ Optimization Techniques

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Chaos Game Engine

Chaos Game Engine - Teaching myself some Graphics Programming / C++ Optimization Techniques

ToDo

  • Abstraction Layer for OpenGL
  • Platform Abstraction for Windows & Events
  • Timer
  • Basic Math (vecs, mats etc.)
  • Optimized Memory Management (Custom Allocators)
  • DirectX
  • Logging & Profiling
  • Resource Management

About

Chaos Game Engine - Teaching myself some Graphics Programming / C++ Optimization Techniques

License:GNU General Public License v3.0


Languages

Language:C 98.9%Language:Objective-C 0.9%Language:C++ 0.3%