Leonardo Hahn's repositories
cg-playground
repo for learning cg
chat_server
Chat Server build with Elixir. (WIP)
.config
Personal configuration files
.emacs.d
Emacs configuration
.spacemacs.d
Master race editor configuration
vx
voxel engine rewritten in c++ (WIP)
vx2
Continuation of the vx repo with more features while using modern C++
Catch2
A modern, C++-native, header-only, test framework for unit-tests, TDD and BDD - using C++11, C++14, C++17 and later (or C++03 on the Catch1.x branch)
cnats
A C client for NATS
error-libpitaya-protobuf
example of error that happens with protobuf and il2cpp
etcd-cpp-apiv3
C++ API for etcd
extensions
This package contains the common extensions we use in our projects.
gyp
GYP can Generate Your Projects.
led
Leonardo's editor
libpitaya-cpp
experiment of writing libpitaya in c++
maestro-client
maestro-client is maestro's framework that should be included in game rooms
pitaya
An awesome game server framework written in go 😍
presto-go-client
A Presto client for the Go programming language.
protobuf
Protocol Buffers - Google's data interchange format
react-styleguidist
Isolated React component development environment with a living style guide
shader-dynamic-recompile
Example of shader recompiling when changing source code