leoamesa / Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

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Marching-Cubes-Terrain

This is my implementation of the Marching Cubes algorithm using Unity.

Features

  • Unity Job System with the Burst Compiler
  • Realtime terrain editing
  • Procedurally-generated infinite world

System Requirements

  • Unity3D (I'm developing this project with version 2019.2.2f1, but any newer version should also work)

Setup

  1. Clone the repository with git clone https://github.com/Eldemarkki/Marching-Cubes-Terrain.git
  2. Open the project with Unity

Credits:

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Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

License:MIT License


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Language:C# 98.2%Language:ShaderLab 1.8%