leoamesa

leoamesa

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leoamesa's repositories

UnityQuadTreePlanet

Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement

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AnotherCraft

A Minecraft clone demo

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CharacterController

a small demo project to compare character controller and rigidbody

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collect

Drag-and-drop grid-based inventory for Unity 4.6+.

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Endless-Journey

An experiment about procedural generation!

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how-to-make-7-days-to-die-in-unity

Associated files and assets for How to Make 7 Days to Die in Unity tutorial series.

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inventory-system

Simple inventory system for unity

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Marching-Cubes

Marching cubes in Unity

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Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

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Minecraft-Unity3D

A basic minecraft clone made with unity in 24 hours

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NavMeshComponents

High Level API Components for Runtime NavMesh Building

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PerlinFun

Using Perlin Noise to procedurally generate terrains in Unity.

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Pixel-PUBG

🔫A Pixel PUBG game made with Unity.

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procedural-forest

A procedural forest demo made with Unity.

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Procedural-Worlds-Editor

Procedural World Editor is a node based procedural terrain generator

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ProceduralGeneration

Playing around with procedural generation in Unity

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ProceduralTerrain

Procedural voxel terrain generation in Unity

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ProceduralTerrainUnity

This is a procedural terrain Generator I made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

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RedHomestead

Mars colony building game

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Smooth-Infinite-Voxel-Terrain

A voxel terrain generator that allows artists to easily create endless, diverse game worlds.

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Unity-Marching-Cubes-Smooth-Voxel-Engine

This is a Marching cubes smooth voxel engine in Unity

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Unity_scripts

A repo for Unity assets created in tutorial vids etc

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Voxelmetric

An efficient voxel framework for Unity3d

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VoxelPlugin

Voxel plugin for Unreal Engine

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