Leaflet.draw 0.2.0 requires Leaflet 0.6 or higher.
#Leaflet.draw Adds support for drawing and editing vectors and markers on Leaflet maps. Check out the demo
Leaflet.draw 0.2.0 changes a LOT of things from 0.1. Please see BREAKING CHANGES for how to upgrade.
Using the plugin
Advanced Options
Common tasks
Thanks
The default state for the control is the draw toolbar just below the zoom control. This will allow map users to draw vectors and markers. Please note the edit toolbar is not enabled by default.
Too add the draw toolbar set the option drawControl: true
in the map options.
// create a map in the "map" div, set the view to a given place and zoom
var map = L.map('map', {drawControl: true}).setView([51.505, -0.09], 13);
// add an OpenStreetMap tile layer
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '© <a href="http://osm.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map);
To use the edit toolbar you must initialise the Leaflet.draw control and manually add it to the map.
// create a map in the "map" div, set the view to a given place and zoom
var map = L.map('map').setView([51.505, -0.09], 13);
// add an OpenStreetMap tile layer
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '© <a href="http://osm.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map);
// Initialize the FeatureGroup to store editable layers
var drawnItems = new L.FeatureGroup();
map.addLayer(drawnItems);
// Initialize the draw control and pass it the FeatureGroup of editable layers
var drawControl = new L.Control.Draw({
edit: {
featureGroup: drawnItems
}
});
map.addControl(drawControl);
The key here is the featureGroup
option. This tells the plugin which FeatureGroup
that contains the layers that should be editable.
Once you have successfully added the Leaflet.draw plugin your map you will want to respond to the different actions users can do. The following events will be triggered on the map:
Property | Type | Description |
---|---|---|
layer | Polyline/Polygon/Rectangle/Circle/Marker | Layer that was just created. |
layerType | String | The type of layer this is. One of: polyline , polygon , rectangle , circle , marker |
Triggered when a new vector or marker has been created.
map.on('draw:created', function (e) {
var type = e.layerType,
layer = e.layer;
if (type === 'marker') {
// Do marker specific actions
}
// Do whatever else you need to. (save to db, add to map etc)
map.addLayer(layer);
});
Property | Type | Description |
---|---|---|
layers | LayerGroup | List of all layers just edited on the map. |
Triggered when layers in the FeatureGroup, that the plugin was initialized with, have been edited and saved.
map.on('draw:edited', function (e) {
var layers = e.layers;
layers.eachLayer(function (layer) {
//do whatever you want, most likely save back to db
});
});
Triggered when layers have been layers have been removed (and saved) from the FeatureGroup.
Property | Type | Description |
---|---|---|
layers | LayerGroup | List of all layers just removed from the map. |
Triggered when the user has chosen to draw a particular vector or marker.
Property | Type | Description |
---|---|---|
layerType | String | The type of layer this is. One of: polyline , polygon , rectangle , circle , marker |
Triggered when the user has finshed a particular vector or marker.
Property | Type | Description |
---|---|---|
layerType | String | The type of layer this is. One of: polyline , polygon , rectangle , circle , marker |
You can configure the plugin by using the different options listed here.
These options make up the root object that is used when initializing the Leaflet.draw control.
Option | Type | Default | Description |
---|---|---|---|
position | String | 'topleft' |
The initial position of the control (one of the map corners). See control positions. |
draw | DrawOptions | {} |
The options used to configure the draw toolbar. |
edit | EditOptions | false |
The options used to configure the edit toolbar. |
These options will allow you to configure the draw toolbar and it's handlers.
Option | Type | Default | Description |
---|---|---|---|
polyline | PolylineOptions | { } |
Polyline draw handler options. Set to false to disable handler. |
polygon | PolygonOptions | { } |
Polygon draw handler options. Set to false to disable handler. |
rectangle | RectangleOptions | { } |
Rectangle draw handler options. Set to false to disable handler. |
circle | CircleOptions | { } |
Circle draw handler options. Set to false to disable handler. |
marker | MarkerOptions | { } |
Marker draw handler options. Set to false to disable handler. |
The following options will allow you to configure the individual draw handlers.
#### PolylineOptionsPolyline and Polygon drawing handlers take the same options.
Option | Type | Default | Description |
---|---|---|---|
allowIntersection | Bool | true |
Determines if line segements can cross. |
drawError | Object | See code | Configuration options for the error that displays if an intersection is detected. |
guidelineDistance | Number | 20 |
Distance in pixels between each guide dash. |
shapeOptions | Leaflet Polyline options | See code | The options used when drawing the polyline/polygon on the map. |
zIndexOffset | Number | 2000 |
This should be a high number to ensure that you can draw over all other layers on the map. |
Polygon options include all of the Polyline options plus the option to show the approximate area.
Option | Type | Default | Description |
---|---|---|---|
showArea | Bool | false |
Show the area of the drawn polygon in m², ha or km². The area is only approximate and become less accurate the larger the polygon is. |
Option | Type | Default | Description |
---|---|---|---|
shapeOptions | Leaflet Path options | See code | The options used when drawing the rectangle on the map. |
Option | Type | Default | Description |
---|---|---|---|
shapeOptions | Leaflet Path options | See code | The options used when drawing the circle on the map. |
Option | Type | Default | Description |
---|---|---|---|
icon | Leaflet Icon | L.Icon.Default() |
The icon displayed when drawing a marker. |
zIndexOffset | Number | 2000 |
This should be a high number to ensure that you can draw over all other layers on the map. |
These options will allow you to configure the draw toolbar and its handlers.
Option | Type | Default | Description |
---|---|---|---|
featureGroup | Leaflet FeatureGroup | null |
This is the FeatureGroup that stores all editable shapes. THIS iS REQUIRED FOR THE EDIT TOOLBAR TO WORK |
edit | EditHandlerOptions | { } |
Edit handler options. Set to false to disable handler. |
remove | DeleteHandlerOptions | { } |
Delete handler options. Set to false to disable handler. |
Option | Type | Default | Description |
---|---|---|---|
selectedPathOptions | Leaflet Path options | See code | The path options for how the layers will look like while in edit mode. If this is set to null the editable path options will not be set. |
Option | Type | Default | Description |
---|
Leaflet.draw uses the L.drawLocal
configuration object to set any text used in the plugin. Customizing this will allow support for changing the text or supporting another language.
See Leaflet.draw.js for the default strings.
E.g.
// Set the button title text for the polygon button
L.drawLocal.draw.toolbar.buttons.polygon = 'Draw a sexy polygon!';
// Set the tooltip start text for the rectangle
L.drawLocal.draw.handlers.rectangle.tooltip.start = 'Not telling...';
The following examples outline some common tasks.
The following example will show you how to:
- Change the position of the control's toolbar.
- Customize the styles of a vector layer.
- Use a custom marker.
- Disable the delete functionality.
var cloudmadeUrl = 'http://{s}.tile.cloudmade.com/BC9A493B41014CAABB98F0471D759707/997/256/{z}/{x}/{y}.png',
cloudmade = new L.TileLayer(cloudmadeUrl, {maxZoom: 18}),
map = new L.Map('map', {layers: [cloudmade], center: new L.LatLng(-37.7772, 175.2756), zoom: 15 });
var editableLayers = new L.FeatureGroup();
map.addLayer(editableLayers);
var MyCustomMarker = L.Icon.extend({
options: {
shadowUrl: null,
iconAnchor: new L.Point(12, 12),
iconSize: new L.Point(24, 24),
iconUrl: 'link/to/image.png'
}
});
var options = {
position: 'topright',
draw: {
polyline: {
shapeOptions: {
color: '#f357a1',
weight: 10
}
},
polygon: {
allowIntersection: false, // Restricts shapes to simple polygons
drawError: {
color: '#e1e100', // Color the shape will turn when intersects
message: '<strong>Oh snap!<strong> you can\'t draw that!' // Message that will show when intersect
},
shapeOptions: {
color: '#bada55'
}
},
circle: false, // Turns off this drawing tool
rectangle: {
shapeOptions: {
clickable: false
}
},
marker: {
icon: new MyCustomMarker()
}
},
edit: {
featureGroup: editableLayers, //REQUIRED!!
remove: false
}
};
var drawControl = new L.Control.Draw(options);
map.addControl(drawControl);
map.on('draw:created', function (e) {
var type = e.layerType,
layer = e.layer;
if (type === 'marker') {
layer.bindPopup('A popup!');
}
drawnItems.addLayer(layer);
});
If you do not want a particular toolbar in your app you can turn it off by setting the toolbar to false.
var drawControl = new L.Control.Draw({
draw: false,
edit: {
featureGroup: editableLayers
}
});
If you want to turn off a particular toolbar item, set it to false. The following disables drawing polygons and markers. It also turns off the ability to edit layers.
var drawControl = new L.Control.Draw({
draw: {
polygon: false,
marker: false
},
edit: {
featureGroup: editableLayers,
edit: false
}
});
You can change a draw handlers options after initialization by using the setDrawingOptions
method on the Leaflet.draw control.
E.g. to change the colour of the rectangle:
drawControl.setDrawingOptions({
rectangle: {
color: '#0000FF'
}
});
If you only require certain handlers (and not the UI), you may wish to create a custom build. You can generate the relevant jake command using the build html file.
See edit handlers example which uses only the edit handlers.
## ThanksThanks so much to @brunob, @tnightingale, and @shramov. I got a lot of ideas from their Leaflet plugins.
All the contributors and issue reporters of this plugin rock. Thanks for tidying up my mess and keeping the plugin on track.
The icons used for some of the toolbar buttons are either from http://glyphicons.com/ or inspired by them. <3 Glyphicons!
Finally, @mourner is the man! Thanks for dedicating so much of your time to create the gosh darn best JavaScript mapping library around.