Jingyuan Li's starred repositories
WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
AnimeGANv3
Use AnimeGANv3 to make your own animation works, including turning photos or videos into anime.
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
global-cs-application.github.io
欧港新CS留学项目指北
awesome-taichi
A curated list of awesome Taichi applications, courses, demos and features.
UNITY-Arc-system-Works-Shader
Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
URPSimpleGenshinShaders
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
GAMES202homework
主要是学习闫老师的GAMES202高质量实时渲染完成的大作业