learosema / bunch-of-shaders

A bunch of shaders

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Bunch of shaders

This repository contains a bunch of shaders for WebGL and OpenGLES 2. It is supposed to be an API for a shader display project :).

Consume the API

The simplest way to use these shaders is to clone it :). But you can also use the GitHub API to get the contents of this Repo, without the need of an API key:

https://api.github.com/repos/terabaud/bunch-of-shaders/contents/shaders

Contribute

Please fork, add some fragment shaders, and send a pull request <3.

Instructions:

  • Put your shader in the shaders directory. No subdirs.
  • Name it your-shader-name.frag,
  • add a README by adding a your-shader-name.md
  • add your name to AUTHORS

Predefined uniforms

uniform float time; // Elapsed time
uniform vec2 resolution; // resolution

About

A bunch of shaders

License:MIT License


Languages

Language:GLSL 100.0%