Andrew Engelbrecht's repositories
SpaceDolphin
A simple 2D game using the Chipmunk Physics engine.
CASAuth
A modified version of the CASAuth plugin found here: http://www.mediawiki.org/wiki/Extension:CASAuthentication
Chipmunk-js
Port of slembcke/Chipmunk-Physics to Javascript
cycle-test
Detect cycles in your directed graph
lets-make-salad
Starting point for a peaceful and relaxing colony simulator in which all of the food is vegan
phyzzie
phyzzie simulates simple physical 2D worlds defined by json files
ssd-spacer
ssd-spacer goes between an SSD and the side of a 3.5" server hard drive caddy. ssd-spacer is designed with ImplicitCAD
swirlnet-demos
A demonstration of the swirlnet neuroevolution library that solves and shows two 2D physical balancing tasks
swirlnet.make-population
Core genetic algorithm of swirlnet neuroevolution library
dendrite
Dendrite is a second-generation Matrix homeserver written in Go!
giggity
Generic Android conference schedule viewer
lgi
Dynamic Lua binding to GObject libraries using GObject-Introspection
little-fork
little-fork creates a simple child processes in nodejs. When a new event listener is set, it replaces the previously set listener for that event
promise-loopie
A memory and stack efficient pattern for infinite asynchronous looping/chaining with promises
swirlnet-solver-async
A basic single- and multi-core framework for evolving networks with swirlnet
swirlnet.geno-to-pheno
Convert swirlnet genomes to phenotypes
swirlnet.make-archive
Novelty search for swirlnet neuroevolution library
swirlnet.make-net
Generate neural networks from swirlnet phenotypes
swirlnet.util
assorted utility functions for swirlnet