Chanhaeng Lee's starred repositories

yabai

A tiling window manager for macOS based on binary space partitioning

raylib

A simple and easy-to-use library to enjoy videogames programming

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14724Issues:481Issues:1540

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

blender

Official mirror of Blender

Language:C++License:NOASSERTIONStargazers:12479Issues:298Issues:0

inshellisense

IDE style command line auto complete

Language:TypeScriptLicense:MITStargazers:8276Issues:23Issues:117

raddebugger

A native, user-mode, multi-process, graphical debugger.

xatlas

Mesh parameterization / UV unwrapping library

Language:C++License:MITStargazers:1971Issues:58Issues:114

refterm

Reference monospace terminal renderer

Language:CLicense:GPL-2.0Stargazers:1551Issues:34Issues:0

robin-hood-hashing

Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20

Language:C++License:MITStargazers:1505Issues:40Issues:130

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Language:C++License:MITStargazers:1347Issues:37Issues:14

SuiteSparse

The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.

Language:CLicense:NOASSERTIONStargazers:1130Issues:35Issues:251

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:911Issues:31Issues:21

pmtech

Lightweight, multi-platform, data-oriented game engine.

Language:C++License:MITStargazers:874Issues:33Issues:55

MethaneKit

🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan

Language:C++License:Apache-2.0Stargazers:821Issues:16Issues:92

OpenKCC

Open Source Kinematic Character Controller for Unity

Language:C#License:MITStargazers:616Issues:19Issues:37

4coder

The final version of the official 4coder codebase. (See Also: https://github.com/Dion-Systems/4coder-non-source)

pcg-c

PCG — C Implementation

Language:CLicense:Apache-2.0Stargazers:360Issues:26Issues:10

uzlib

Radically unbloated DEFLATE/zlib/gzip compression/decompression library. Can decompress any gzip/zlib data, and offers simplified compressor which produces gzip-compatible output, while requiring much less resources (and providing less compression ratio of course).

Language:CLicense:NOASSERTIONStargazers:303Issues:19Issues:37

pyGLFW

Python bindings for GLFW

Language:PythonLicense:MITStargazers:233Issues:10Issues:60
Language:PythonLicense:NOASSERTIONStargazers:191Issues:6Issues:22

CactusViewer

A small single file image viewer written in C/C++.

Language:C++License:BSD-2-ClauseStargazers:182Issues:3Issues:27

HOBAKv1

A Library for Squashing Things

Language:C++License:GPL-3.0Stargazers:180Issues:7Issues:6

HOOD

Code for CVPR2023 paper "HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics"

Language:PythonLicense:MITStargazers:153Issues:5Issues:23

Tight-Inclusion

A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]

Language:C++License:MITStargazers:126Issues:9Issues:1

gpu-font-rendering

GPU font rendering from vector outlines demonstration

Language:C++License:MITStargazers:111Issues:5Issues:1

admm-elastic

ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints

Language:C++License:NOASSERTIONStargazers:79Issues:11Issues:7

rhashmap

Robin Hood hash map library

Language:CLicense:BSD-2-ClauseStargazers:56Issues:8Issues:0