Ludovico Cellentani's starred repositories
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
agg
This is a clone of an SVN repository at https://agg.svn.sourceforge.net/svnroot/agg. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github
sample-metal
Examples for Apple's Metal APIs (rendering and compute).
Vulkan-Hpp
Open-Source Vulkan C++ API
assimp-mdb
The Asset-Importer-Lib for free models
fiber-job-system
Multi-Threaded Job System using Fibers
FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
VQEngine-Legacy
DirectX 11 Renderer written in C++11
FluidDynamicsMetal
A fluid dynamics implementation using Metal for iOS and OSX.
metal-renderer
Playing with Metal
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)