Ludovico Cellentani's starred repositories
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
modern-cpp-features
A cheatsheet of modern C++ language and library features.
litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
pxt-arcade-image-transform
Extension to transform (scale and rotate) images in MakeCode Arcade
arcade-swarm-animation
Swarm animation for MakeCode Arcade
pxt-arcade-mazes
MakeCode Arcade extension implementing maze algorithms from _Mazes for programmers_ - beta
pxt-arcade
Arcade game editor based on Microsoft MakeCode
ascii-render
Simple ASCII renderer, because it's fun
Inquirer.js
A collection of common interactive command line user interfaces.
scope_guard
A modern C++ scope guard that is easy to use but hard to misuse.
cavestory-development
All of the source code from my Remaking Cavestory in C++ youtube series can be found in this repository.
awesome-entity-component-system
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
WispRenderer
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
glsl-lighting-walkthrough
:bulb: phong shading tutorial with glslify
kaitai_struct
Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby