Ludovico Cellentani (lcellentani)

lcellentani

Geek Repo

Location:Stockholm

Github PK Tool:Github PK Tool

Ludovico Cellentani's starred repositories

rust

Empowering everyone to build reliable and efficient software.

Language:RustLicense:NOASSERTIONStargazers:94131Issues:1487Issues:53015

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17273Issues:383Issues:2208

sokol

minimal cross-platform standalone C headers

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

Vulkan-Hpp

Open-Source Vulkan C++ API

Language:C++License:Apache-2.0Stargazers:2989Issues:114Issues:554

imgui-rs

Rust bindings for Dear ImGui

Language:RustLicense:Apache-2.0Stargazers:2582Issues:30Issues:412

apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

Language:Objective-CStargazers:2411Issues:149Issues:0

ios-cmake

A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++ development

Language:CMakeLicense:BSD-3-ClauseStargazers:1806Issues:45Issues:126

ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

Language:C++License:MITStargazers:1735Issues:94Issues:54

ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

Language:C++License:UnlicenseStargazers:1048Issues:46Issues:6

FiberTaskingLib

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

Language:C++License:Apache-2.0Stargazers:901Issues:49Issues:79

mtlpp

C++ Metal wrapper

Language:Objective-C++License:MITStargazers:535Issues:35Issues:19

px

Single header C++ Libraries for Thread Scheduling, Rendering, and so on...

Language:C++License:MITStargazers:465Issues:27Issues:15

ios-cmake

A blank iOS app build system written in CMake. Includes building a dynamically linked C++ framework and bundling it into the app.

Language:CMakeLicense:MITStargazers:299Issues:11Issues:12

VQEngine-Legacy

DirectX 11 Renderer written in C++11

Language:C++License:GPL-3.0Stargazers:286Issues:15Issues:151

sample-metal

Examples for Apple's Metal APIs (rendering and compute).

Language:SwiftLicense:MITStargazers:246Issues:14Issues:0

crunch

Advanced DXTc texture compression and transcoding library

Language:C++License:NOASSERTIONStargazers:231Issues:29Issues:0

pmm

It's the C++ Package Manager Manager

Language:CMakeLicense:MITStargazers:193Issues:10Issues:34

FluidDynamicsMetal

A fluid dynamics implementation using Metal for iOS and OSX.

Language:SwiftLicense:MITStargazers:166Issues:5Issues:1

fiber-job-system

Multi-Threaded Job System using Fibers

assimp-mdb

The Asset-Importer-Lib for free models

Language:MathematicaStargazers:130Issues:8Issues:3

Swarmz

A free, header-only C++ swarming (flocking) library for real-time applications

Language:C++License:UnlicenseStargazers:130Issues:7Issues:1

Sponza

Sponza OBJ Model

niceshade

A wrapper for DirectXShaderCompiler and SPIRV-cross

Language:GLSLLicense:MITStargazers:99Issues:4Issues:7

metal-renderer

Playing with Metal

Language:Objective-C++License:MITStargazers:46Issues:3Issues:0

boids

Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠

Language:SwiftLicense:MITStargazers:39Issues:2Issues:0

Boids

An implementation of the Boids program using C++ and the SFML library.

Language:C++License:MITStargazers:33Issues:5Issues:3

agg

This is a clone of an SVN repository at https://agg.svn.sourceforge.net/svnroot/agg. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github

Language:C++Stargazers:16Issues:0Issues:0

3Engine

Game Engine running using C++, OpenGL and JSON.

Language:C++License:MITStargazers:5Issues:2Issues:12