Ludovico Cellentani (lcellentani)

lcellentani

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Location:Stockholm

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Ludovico Cellentani's starred repositories

vscode

Visual Studio Code

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glew

The OpenGL Extension Wrangler Library

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stb

stb single-file public domain libraries for C/C++

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glad

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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mame

MAME

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GENie

GENie - Project generator tool

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Super-Mario-War

Import of Super Mario War SVN. One of its creators died and I want to preserve the source code.

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WinObjC

Objective-C for Windows

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DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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UnityDecompiled

Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference

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crown

The flexible game engine.

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nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

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arrayfire

ArrayFire: a general purpose GPU library.

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SDF

Signed Distance Field Builder for Contour Texturing

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codeface

Typefaces for source code beautification

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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tungsten

High performance physically based renderer in C++11

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FastSocket

High-throughput, synchronous Objective-C wrapper around BSD sockets for iOS and macOS.

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three.js

JavaScript 3D Library.

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gamification-server

Server to track gamification elements (badges, points, tags) to work pages or apps

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

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LevelEditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

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FFWD

This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)

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cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

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cocos2d-objc

Cocos2d for iOS and OS X, built using Objective-C

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