lbc3402785's repositories
cudahandbook
Source code that accompanies The CUDA Handbook.
Face-Pose-Net
Estimate 3D face pose (6DoF) or 11 parameters of 3x4 projection matrix by a Convolutional Neural Network
Nonrigid-ICP-Pytorch
Non-rigid alignment of two depth scans using Adam
ResNet-PyTorch
Basic implementation of ResNet 50, 101, 152 in PyTorch
CrashNotes
Notes on Computer Graphics
GMath
A Geometry library for 3D Game Engine
ann-benchmarks
Benchmarks of approximate nearest neighbor libraries in Python
Archive-files
Archive files
robust-predicates
Fast robust predicates for computational geometry in JavaScript
GANFit
Project Page of 'GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction' [CVPR2019]
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
RMA-Net
【Code of CVPR2021 paper】Recurrent Multi-view Alignment Network for Unsupervised Surface Registration (CVPR 2021)
3DFace
This repository contains the dataset including the pair of 2D face image and its corresponding 3D face geometry model.
qhull
Qhull development for www.qhull.org -- Qhull 8.0.2 (2020.2 candidate) at https://github.com/qhull/qhull/wiki
Harmonic-Coordinates
Final project of Geometric Modeling class 2021.
RayTracing-Tech
This is a paper list about the most important techs and some hard core knowledge about ray tracing.
updatable_priority_queue
High-performance updatable priority queue in C++
Edge-Based-Template-Matching
Edge Based Template Matching
assimp-mdb
The Asset-Importer-Lib for free models
how_to_use_view
A sample for beginners(and myself) to understand how to use view introduced in C++20
amat
Appearance-based Medial Axis Transform for natural images
convex-hull-and-triangulation
2D/3D convex hull generation + Delaunay's triangulation and Voronoi generation from a set of points
Convex-hull
Convex hull of given 3D points
dyn4j
Java Collision Detection and Physics Engine
SEG-MAT
SEG-MAT: 3D Shape Segmentation Using Medial Axis Transform (TVCG2020)
Computational-geometry-1
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc