lawrence-liuyue's repositories
libimobiledevice
A cross-platform protocol library to communicate with iOS devices
haidragon_study
haidragon_study
GPUImage3
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
MetalPetal
A GPU accelerated image and video processing framework built on Metal.
microbenchmark
Infrastructure to accurately measure and compare the execution time of R expressions
engine-native
Lite version cocos2d-x based on Cocos Runtime
engine
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
BBMetalImage
A high performance Swift library for GPU-accelerated image/video processing based on Metal.
sspr-demo
SSPR scene
DynamicBlurView
DynamicBlurView is a dynamic and high performance UIView subclass for Blur.
awesome-reverse-engineering
Reverse Engineering Resources About All Platforms(Windows/Linux/macOS/Android/iOS/IoT) And Every Aspect! (More than 3500 open source tools and 2300 posts&videos)
iOS-Header
iOS Header
opengl-es-sdk-for-android
OpenGL ES SDK for Android
Granite
My personal Vulkan renderer
VisualEffectView
Dynamic blur background view with tint color (UIVisualEffectView subclass) 📱
Spoon-Knife
This repo is for demonstration purposes only.
Cluster
Clustered shading implementation with bgfx
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
Apple-Runtime-Headers
Objective-C runtime headers for Apple's iOS, macOS, tvOS and watchOS frameworks
ktrw
An iOS kernel debugger based on a KTRR bypass for A11 iPhones; works with LLDB and IDA Pro.
awesome-ios-security-cn
iOS安全资料整理(中文)
osx-re-101
A collection of resources for OSX/iOS reverse engineering.
iOS-12.4-PrivateFrameworks-Headers-iKA
iOS 12.4 Private Framework Headers
renzhengfei
https://github.com/benmahr/RenZhengfei
AndroidOpenGLDemo
Android OpenGL ES从零开始的Demo