Luis Alejandro Vieira's starred repositories
cs-video-courses
List of Computer Science courses with video lectures.
awesome-rust
A curated list of Rust code and resources.
tinyrenderer
A brief computer graphics / rendering course
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
sd-webui-controlnet
WebUI extension for ControlNet
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
sanitizers
AddressSanitizer, ThreadSanitizer, MemorySanitizer
Dreambooth-Stable-Diffusion
Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) with Stable Diffusion
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
premake-core
Premake
ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
sortphotos
SortPhotos is a Python script that organizes photos and videos into folders using date/time information
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
Rythe-Engine
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
continuous-remeshing
Continuous Remeshing For Inverse Rendering
ProjectTemplate
A little quick-start project template for C++ projects which utilise a Core/App project architecture
MobileNeRF-Unity-Viewer
An unofficial Unity port of the MobileNeRF viewer
Smart-Localization-2
A localization plugin for the Unity3D game engine