laugher13

laugher13

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Unity-Boids-Behavior-on-GPGPU

Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。

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GameDemo

Try to make to game

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UnitySpecialEffectWithDepth

利用深度信息实现扫描效果、x光效果以及护盾能量场效果。版本Unity5.6+

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FrameDemo

frame demo

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ToLuaDemo

This is a simple ToLua make example

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SocketDemo

this is network communication demo

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