laugher13's repositories
Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
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GameDemo
Try to make to game
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UnitySpecialEffectWithDepth
利用深度信息实现扫描效果、x光效果以及护盾能量场效果。版本Unity5.6+
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FrameDemo
frame demo
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ToLuaDemo
This is a simple ToLua make example
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SocketDemo
this is network communication demo
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