lateRunnr / Battle-Combat

AI agents that are engaged in a combat simulation for acquiring highest valued cells in a NxN matrix using Minimax & Alpha-Beta Pruning algorithms

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Ground-Warfare

AI agents that are engaged in a combat simulation for acquiring highest valued cells in a NxN matrix using Minimax & Alpha-Beta Pruning algorithms

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AI agents that are engaged in a combat simulation for acquiring highest valued cells in a NxN matrix using Minimax & Alpha-Beta Pruning algorithms


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