Lars Olav Tolo's repositories

vmgpu

Vulkan Multi-GPU application

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bp

C++ Abstraction library for Vulkan API

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elm-example

Example elm project

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osg-multipass

Multiple render passes with OpenSceneGraph

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2048

A clone of the game 2048 implemented in console with ncurses.

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BlockGame

A 2D game based on blocks in an open world.

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inf319

Source code for research project INF319 2017

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life

Game of Life simulator with Vulkan renderer

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PTGame

A game with procedurally generated terrain.

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terse

An evaluator for a python-like language implemented as a project in INF225 (University of Bergen)

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boilerplate

Library to implement boilerplate code for OpenGL applications.

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C_Collections

Collection implemetations. I made these to learn. I reccommend you use well established libraries instead of this.

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computeshadertest

Test compute shaders.

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ECS_Game

A game implemented with ECS (Entity Component System) with 2D graphics using SDL2.

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ed

Simple C++ template based events and delegates

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Engine

Game engine repository

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GetRect

A minecraft/terrarria like 2d game

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glapplication

A few classes to easily implement an opengl application

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glscratchpad

Just fiddling with opengl stuff

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parsing

Parsing in C

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SDL_Widgets

Gui widgets for use with SDL2

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stgui

Simple Tree GUI (using SDL)

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threading

Some useful threading stuff for C++11

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