Brad P. Taylor's repositories

DK

A Windows port of a DOS tool I wrote way back in 1990

unity_gba_emulator

Quick and dirty port of a GBA emulator for unity

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BPainT-Preview

Preview build of BPainT (Pixel art animation tool)

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DitherStudio

Tool for exploring limited color spaces, quirky and unintuitive but useful occasionally as a viewer.

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MyGBAROMDump

I have a bunch of old tech demos for the GBA I'm collecting them here for the moment

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arm_hmap_renderer_circa_2002

armv4 heightfield renderer, target gba prototype playground

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colab_gba_toolchain

Google Colab Document for compiling my arm heightfield prototype

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clipit

CLIP + VQGAN / PixelDraw

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enkiMI

C and C++ Minecraft Importer library

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free-tex-packer

Free texture packer

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GeometricTools

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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glm

OpenGL Mathematics (GLM)

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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KlakSpout

Spout plugin for Unity

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nanoflann

nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees

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openexr

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

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openvdb

OpenVDB - Sparse volume data structure and tools

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sculptgl

A WebGL sculpting stuff.

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SillyBytesJars

SillyBytes games testbed

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Spout2

A video frame sharing system for Microsoft Windows

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stratify_image

quick experiment

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threepp

C++17 port of three.js (r129)

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tinyexr

Tiny OpenEXR image loader/saver library

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unity-cpp-lib

A simple demonstration of using c++ library for Unity plugins

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vomitpngs_playground

google colab document for exploring chunked IFF/RIFF like data

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