zxlan's repositories
airflow
Apache Airflow - A platform to programmatically author, schedule, and monitor workflows
Big-screen-DataRoom
🔥基于SpringBoot、MyBatisPlus、ElementUI、G2Plot、Echarts等技术栈的大屏设计器,具备目录管理、DashBoard设计、预览能力,支持MySQL、Oracle、PostgreSQL、JSON等数据集接入,对于复杂数据处理还可以使用Groovy脚本数据集,使用简单,完全免费,代码开源。
campus-imaotai
i茅台app自动预约,每日自动预约,支持docker一键部署
cv
Print-friendly, minimalist CV page
docker-geoserver
GeoServer docker image
fantinel.dev
Personal website and blog made with SvelteKit
filebrowser
📂 Web File Browser
filegator
Powerful Multi-User File Manager
geonode
GeoNode is an open source platform that facilitates the creation, sharing, and collaborative use of geospatial data.
kano
Map and weather forecast data explorer in 2D/3D
Pathfinding
Pathfinding on a real map anywhere in the world
personal-site-2022
My personal website built using next.js and react-three-fiber
quill
Quill - A Modern SaaS-Platform Built With Next.js 13
ray-optics
A web app for creating and simulating 2D geometric optical scenes, with a gallery of (interactive) demos.
react-big-screen
一个基于 React、Dva、DataV、ECharts 框架的 " 数据大屏项目 "。支持数据动态刷新渲染、屏幕适配、数据请求模拟、局部样式、图表自由替换/复用等功能。这里是旧代码,请前往gitee查看最新代码
react-three-fiber-editor
▵ Visually edit React Three Fiber components where your code is source of truth.
Reactive-Resume
A one-of-a-kind resume builder that keeps your privacy in mind. Completely secure, customizable, portable, open-source and free forever. Try it out today!
rembg-webapp-tutorial
a simple webapp with rembg( remove background)
sequential-workflow-designer
Customizable no-code component for building flow-based programming applications. 0 external dependencies.
ServiceLogos
ロゴを可愛く作ろう 節度を持って利用してくださいね🫠
system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
TerriaMap
Catalog-based web geospatial visualisation platform.
the-book-of-secret-knowledge
A collection of inspiring lists, manuals, cheatsheets, blogs, hacks, one-liners, cli/web tools and more.
Water
Sum of sines and fft fluid simulation with a physically based water shader