Purple's starred repositories
classic-qbasic
Classic QBasic Programs
TODO_Manager
Godot plugin that adds a TODO list to the editor dock.
minimicro-sysdisk
Contents of the /sys disk for the Mini Micro virtual computer
minimicro-3d
library and demo code for doing 3D graphics in Mini Micro
base-defender
Mini Micro game in which you move around the map, defending your castle from the invading hordes
basic-computer-games
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
sVB-Small-Visual-Basic
Small Visual Basic (sVB) is an educational programming language, created by Eng. Mohammad Hamdy as an evolved version of Microsoft Small Basic (SB). It is meant to be easier and more powerful at the same time, to introduce programming basics to kids and beginners of any age, provided that they can use the English keyboard on the Windows OS.
RaylibGameTemplate
This is the general-purpose raylib project template in C++.
the-mirror
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
Awesome-Stride
Awesome resources for the fully open source Stride game engine.
StrideToolkit
Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.
Stride3DTutorials
Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.
CPP-Space-Invaders-Game-with-raylib
A C++ Space Invaders game developed with the Raylib library using OOP principles.
raylib-quickies
A collection of single-header file libraries for raylib (C)
phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
Awesome-Stride
Awesome resources for the fully open source Stride game engine.
Stride.CustomRootRenderFeature
Demo implementation of a Stride root render feature that you can use in the graphics compositor
StrideProceduralModel
Example of making a procedural model in the Stride game engine (fka Xenko)
ink-library
A collection of ink samples, tools and a list of projects that use ink