Basit Ayantunde (lamarrr)

lamarrr

Geek Repo

Location:Reading, United Kingdom

Home Page:http://basit.pro

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Basit Ayantunde's starred repositories

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:101817Issues:2545Issues:12528

llama.cpp

LLM inference in C/C++

llm.c

LLM training in simple, raw C/CUDA

Language:CudaLicense:MITStargazers:23352Issues:227Issues:132

atuin

✨ Magical shell history

Language:RustLicense:MITStargazers:20218Issues:63Issues:812

compiler-explorer

Run compilers interactively from your web browser and interact with the assembly

Language:TypeScriptLicense:BSD-2-ClauseStargazers:16029Issues:250Issues:3273

xxHash

Extremely fast non-cryptographic hash algorithm

Language:CLicense:NOASSERTIONStargazers:8987Issues:172Issues:376

glTF

glTF – Runtime 3D Asset Delivery

Language:HTMLLicense:NOASSERTIONStargazers:7139Issues:343Issues:1330

stk-code

The code base of supertuxkart

Language:C++License:NOASSERTIONStargazers:4467Issues:298Issues:4072

raddebugger

A native, user-mode, multi-process, graphical debugger.

glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Language:C++License:NOASSERTIONStargazers:2992Issues:117Issues:1652

ShaderForge

A Shader Editor for Unity

Mathfs

Expanded Math Functionality for Unity

Language:C#License:MITStargazers:2461Issues:77Issues:6

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:2037Issues:73Issues:95

ada

WHATWG-compliant and fast URL parser written in modern C++, part of Node.js, Redpanda, Kong, Telegram and Cloudflare Workers.

Language:C++License:Apache-2.0Stargazers:1328Issues:22Issues:116

anki-3d-engine

AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more

Language:C++License:NOASSERTIONStargazers:1300Issues:50Issues:45

linusrants

Dataset of Linus Torvalds' rants classified by negativity using sentiment analysis

Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

Language:C++License:MITStargazers:957Issues:32Issues:53

eve

Expressive Vector Engine - SIMD in C++ Goes Brrrr

Language:C++License:BSL-1.0Stargazers:936Issues:30Issues:527

leif

Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL

pcg-cpp

PCG — C++ Implementation

Language:C++License:Apache-2.0Stargazers:734Issues:31Issues:50

EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language:C++License:MITStargazers:633Issues:5Issues:94

RenderPipelineShaders

Render Pipeline Shaders SDK

Language:C++License:MITStargazers:316Issues:12Issues:24

simple_vulkan_synchronization

A single-header library with a simplified interface for Vulkan synchronization

Language:C++License:MITStargazers:217Issues:20Issues:6

nicegraf

An abstraction layer for graphics APIs.

FrameGraph

Renderer agnostic frame graph library

Language:C++License:MITStargazers:138Issues:3Issues:1

pigs_game

Pig's Castle: A 2D sidescroller written in C++ and SDL

wg21_p3300_cpp_asynchronous_parallel_algorithms

A unified design for asynchronous parallel algorithms and scheduler-aware synchronous parallel algorithms for Standard C++.

Language:HTMLStargazers:7Issues:2Issues:0

TaskWeaver

A simple distributed Task Scheduler system for seamless task management across complex workflows, enabling efficient automation and resource optimization in large-scale computing environments.

Language:GoLicense:NOASSERTIONStargazers:4Issues:1Issues:2

operations

Operational documentation and tools

wg21_p2389_dextents_index_type_parameter

We added `dextents` to make it less verbose to use `mdspan` in common cases. Later, an index type parameter was added to `dextents`, which increases its verbosity, defeating its original purpose. We should fix this.

Language:HTMLStargazers:1Issues:2Issues:0