Basit Ayantunde's starred repositories
compiler-explorer
Run compilers interactively from your web browser and interact with the assembly
raddebugger
A native, user-mode, multi-process, graphical debugger.
ShaderForge
A Shader Editor for Unity
anki-3d-engine
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
linusrants
Dataset of Linus Torvalds' rants classified by negativity using sentiment analysis
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
RenderPipelineShaders
Render Pipeline Shaders SDK
simple_vulkan_synchronization
A single-header library with a simplified interface for Vulkan synchronization
FrameGraph
Renderer agnostic frame graph library
wg21_p3300_cpp_asynchronous_parallel_algorithms
A unified design for asynchronous parallel algorithms and scheduler-aware synchronous parallel algorithms for Standard C++.
TaskWeaver
A simple distributed Task Scheduler system for seamless task management across complex workflows, enabling efficient automation and resource optimization in large-scale computing environments.
operations
Operational documentation and tools
wg21_p2389_dextents_index_type_parameter
We added `dextents` to make it less verbose to use `mdspan` in common cases. Later, an index type parameter was added to `dextents`, which increases its verbosity, defeating its original purpose. We should fix this.