L_T_M_F's repositories
CreatureCapture_C3_tutorial
A small game prototype in Construct 3, which I am making for a video tutorial series (available on YouTube).
A_River_Beyond_LWJ23
A series of prototypes which led to my our project submission for LowRezJam 2023 . For Construct 3 game engine.
Lemonade_Tycoon
Unfinished clone of the financial literacy game Lemonade Tycoon coded in Java and using processing for graphics.
Advent_of_Code_2022
My undertaking of advent of code 2022 in C.
AnimationTest
Animation test using SDL2. This is a transcoding of Glusoft's C++ example to straight C, which I have done for educative purposes.
Antinomy
Platformer prototype in Construct 3 with some cool mechanics inspired by Wario Land.
basic_empty
Basic C/Fortran/CMake/SDL2 empty project to demonstrate some very basic ideas and serve as a base for future projects.
Fighty
Small game made for a game jam with Youth Fusion using Construct 3.
Game-of-Life-NCurses
Game of Life with NCurses implemented in C for Windows.
GLTests_45
Tests I'm doing while following Anton Gerdelan's book on Open GL 4.5. Everything will be C23 & GLSL 450.
SDL2_gpu-0.12.0-mingw64
Compilation of SDL_gpu on win10 64-bits which works with MSYS2 for Mingw64.
GotchiTaMm
GotchiTaMm is a pet-companion which is built as a replica or tribute of the original Tamagotchi by Bandai. It uses C# 7.0 and bindings to the SDL2 libraries for mostly everything: input, graphic, sound and font support.
How_Not_to_be_a_Mess_RPG_Proto
This is a small interactive narrative prototype for 1-bit game jam - edition #2. It was made in Construct 3. I am the core programmer on this project.
l-t-m-f
Config files for my GitHub profile.
Ninja_and_the_Masks
Unfinished RPG project in Construct 3.
ProjectBase-libtcod
Project base using libtcod 122 - Standard C. For making traditional roguelikes, this is a workable starting point.
Prototype_GameEngine3_Fall2023
Prototype and demos for my course Game Engine 3 at Lasalle College. Fall 2023.
Sprite_Atlas
SpriteAtlas using SDL2 and the C# binding.
UE5_Climbing
Climbing mechanic in blueprint for UE 5.3.2.
Vandals
Experimental multiplayer prototype using PHP and Ajax to actualize gameplay. This is an unfinished project and it does not work. Developped with Construct 3.