kyriacosmichael's starred repositories
advanceddatagridview
A .NET WinForms DataGridView with advanced capabilities
WPF---Responsive-UI-Design
WPF - Responsive UI Design
psd-parser
Photoshop Document Parser for .Net
Navigation-Drawer-Sidebar-Menu-in-WPF
How to design a Navigation Drawer / Sidebar Menu in WPF.
pdn-filter-factory
A Paint.NET Effect that interprets Filter Factory-based Adobe Photoshop® filters.
godot-3d-mannequin
An Open Source 3d character and character controller for the Godot game engine
godot-scene-manager
Scene Manager Plugin for Godot.
PdnV5EffectSamples
Sample effect plugins that show how to use the new Direct2D/GPU effects system available in Paint.NET v5.0+
godot-destruction-plugin
Adds a method of converting a list of meshes into rigidbodies.
WpfAnimatedGif
A simple library to display animated GIF images in WPF, usable in XAML or in code.
WpfToolkit
wpf toolkit fork of the MS WPF Toolkit (https://wpf.codeplex.com/releases/view/40535)
awesome-godot
A curated list of free/libre plugins, scripts and add-ons for Godot
godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine
Wpf.Notifications
WPF notifications UI controls (as seen in VS Code)
terrain-tool-godot4
GODOT 4 3D Terrain Editor (C# Plugin)
Notification.Wpf
Toast notifications for WPF (message, progress, image, any content)
ColorPicker
Avalonia ColorPicker control
ToastNotifications
Toast notifications for WPF allows you to create and display rich notifications in WPF applications. It's highly configurable with set of built-in options like positions, behaviours, themes and many others. It's extendable, it gives you possibility to create custom and interactive notifications in simply manner.
godot-debug-menu
Display in-game FPS/performance/hardware metrics in a Godot 4.x project
godot-open-rts
Open Source RTS game made in Godot 4
WPF-AutoComplete-TextBox
An autocomplete TextBox for WPF
github-globe
The Globe from Github's homepage implemented in ThreeJS with beautiful shading.
Ben.Demystifier
High performance understanding for stack traces (Make error logs more productive)