Windows Capture
Windows Capture is a highly efficient Rust and Python library that enables you to capture the screen using the Graphics Capture API effortlessly. This library allows you to easily capture the screen of your Windows-based computer and use it for various purposes, such as creating instructional videos, taking screenshots, or recording your gameplay. With its intuitive interface and robust functionality, Windows Capture is an excellent choice for anyone looking for a reliable, easy-to-use screen-capturing solution.
Note this README.md is for Rust library Python library can be found here
Features
- Only Updates The Frame When Required.
- High Performance.
- Easy To Use.
- Latest Screen Capturing API.
Installation
Add this library to your Cargo.toml
:
[dependencies]
windows-capture = "1.0.36"
or run this command
cargo add windows-capture
Usage
use std::error::Error;
use windows_capture::{
capture::WindowsCaptureHandler,
frame::Frame,
graphics_capture_api::InternalCaptureControl,
settings::{ColorFormat, WindowsCaptureSettings},
window::Window,
};
// Struct To Implement Methods For
struct Capture;
impl WindowsCaptureHandler for Capture {
type Flags = String; // To Get The Message From The Settings
// Function That Will Be Called To Create The Struct The Flags Can Be Passed
// From Settings
fn new(message: Self::Flags) -> Result<Self, Box<dyn Error + Send + Sync>> {
println!("Got The Message: {message}");
Ok(Self {})
}
// Called Every Time A New Frame Is Available
fn on_frame_arrived(
&mut self,
frame: &mut Frame,
capture_control: InternalCaptureControl,
) -> Result<(), Box<dyn Error + Send + Sync>> {
println!("New Frame Arrived");
// Save The Frame As An Image To The Specified Path
frame.save_as_image("image.png")?;
// Gracefully Stop The Capture Thread
capture_control.stop();
Ok(())
}
// Called When The Capture Item Closes Usually When The Window Closes, Capture
// Session Will End After This Function Ends
fn on_closed(&mut self) -> Result<(), Box<dyn Error + Send + Sync>> {
println!("Capture Session Closed");
Ok(())
}
}
fn main() {
// Checkout Docs For Other Capture Items
let foreground_window = Window::foreground().unwrap();
let settings = WindowsCaptureSettings::new(
// Item To Captue
foreground_window,
// Capture Cursor
Some(true),
// Draw Borders (None Means Default Api Configuration)
None,
// Kind Of Pixel Format For Frame To Have
ColorFormat::Rgba8,
// Will Be Passed To The New Function
"It Works".to_string(),
)
.unwrap();
// Every Error From on_closed and on_frame_arrived Will End Up Here
Capture::start(settings).unwrap();
}
Documentation
Detailed documentation for each API and type can be found here.
Contributing
Contributions are welcome! If you find a bug or want to add new features to the library, please open an issue or submit a pull request.
License
This project is licensed under the MIT License.