kvnsmth / Prototope

Swift library of lightweight interfaces for prototyping

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Prototope

There are a whole lot of things you don't want to have to deal with when you're prototyping: UIKit's idiosyncracies, certain production-level safety concepts, casting of Double to CGFloat, certain Swift conceptual overhead, etc. By contrast, there are many things you do a lot when prototyping: quickly getting an image on the screen, moving stuff around, etc.

This is an attempt to make a lightweight library with interfaces well-suited for rapidly prototyping.

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Swift library of lightweight interfaces for prototyping


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Language:Swift 99.4%Language:Objective-C 0.6%