Mihail Latyshov's starred repositories
hotkeys-js
âž· A robust Javascript library for capturing keyboard input. It has no dependencies.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
stunserver
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
THREE-CustomShaderMaterial
Extend Three.js standard materials with your own shaders!
The_Lightmapper
Fast and easy baked GI Lightmaps for Blender and Cycles
buffer-backed-object
Buffer-backed objects in JavaScript.
another-notes-app
Another notes app for Android, like there have been tens of thousands before.
JoltPhysics.js
Port of JoltPhysics to JavaScript using emscripten
smart-bones
Blender addon that simplifies the use of Action Constraints
flex-splitter-directive
Dead simple panes splitter control based on flexbox. JS + CSS < 1kB (gzipped) with no dependencies.
unique-solution-sudoku-generator
A console program written in C that can generate a sudoku puzzle which has only one solution.
gltf-optimizer
gltf-optimizer is a tool that optimizes gltf/glb and textures by combining several command-line tools.
Multiple-LCD-Demo
Espressif's demo with three LCD displays using LVGL (ESP32-S3)